The long-awaited update has brought a brand-new nightmare to our world—an ominous realm teeming with foul energies and horrifying creatures. Welcome to the Altar of Evil, a harrowing domain where undeath thrives, dark pacts are forged, and horrors beyond imagination await those who dare to enter.
The Altar of Evil is a Lv. 82+ hunting zone, specializing in Top A-grade weapons and pieces, along with S-grade Crafting Packs. The zone is a mix between mage monsters and fighter ones with unique combat abilities.
The monster population features a mix of spell-casting and physical combat enemies with unique abilities. These creatures require players to develop specific strategies, as they must be prepared to handle both magical and physical damage sources. The combination of the high level requirement, valuable drops, and complex monster mechanics positions this as an end-game farming location that demands well-geared characters.
A Sinister Swamp
The Altar of Evil is an expansive dark swamp blanketed in perpetual gloom. As you traverse its eerie pathways, you’ll witness the thick fog swirling around pools of stagnant water and the gnarled silhouettes of twisted trees looming overhead. The most striking feature of this accursed place is the cluster of big towering altars of blood—each standing like a grim sentinel, drenched in malevolent energies that seep into the very ground beneath.
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Foes from Beyond
Within this forsaken realm, you will encounter a legion of undead and demonic foes under the banner of the Blackguard. Their unholy presence pervades every corner, from rotting husks prowling in the murk to foul creatures that whisper forbidden incantations among the moss-laden ruins.
At the heart of it all stands the dark mistress herself, Satina, the fearsome vampire Queen. She commands her legion from a secluded crypt deep within the swamp’s darkest recesses, plotting the ultimate demise of any who dare threaten her dominion.
Monsters will drop You can redeem Evil Spirit's Core, which can be used to redeem various items from the Wandering Merchant Lachlann which can be found in random locations throughout the area.
During the night time (based on game time), the area will fill itself with Vexed Blackguard monsters. They are stronger than the standard Blackguard monsters during the day, and will have greater rewards and experience.
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The Four Kings
Scattered throughout this corrupted landscape are three altars—each one more foreboding than the last. Surrounding these forbidden shrines, four Necromancer of the Swamp diligently perform ritual sacrifices in hopes of summoning even greater evil. If you are brave enough to challenge these dread mages, be warned: defeating them triggers a mini raid every 6 hours (00:00, 06:00, 12:00, 18:00 server time), drawing more powerful foes from the depths of this desolate realm.
How It Works
- Locate the Shrines: Venture into each of the three altars. Approach with caution—guards and traps are prevalent.
- Defeat the Necromancers: Engage in a fierce battle against these ritualists, who wield dark spells capable of draining life and spreading disease.
- Summon the Mini Raid: Once all four Necromancers guarding a single altar are slain, a mini-raid event will begin, unleashing fresh horrors into the swamp. This cycle renews every six hours. The following bosses may appear:
- Bathin, the Rust King (Lv. 84)
- Haren, the Dread King (Lv. 84)
- Kain, the Mist King (Lv. 84)
- Abraxas, the Endless Lament (Lv. 85) is the main raid boss of this area (besides Satina), and will be stronger along with having a 24 +- 8 hr. respawn time.
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The Altar of Evil promises high-stakes battles and dark intrigue, offering an exhilarating challenge to veterans and newcomers alike. Whether you’re hunting the undead legions of the Blackguard, seeking to confront the fell might of Satina, or hoping to disrupt the necromancers’ rituals to trigger a mini raid every 6 hours (00:00, 06:00, 12:00, 18:00 server time), this foreboding swamp has something to test your courage at every turn.
Take heed—darkness reigns supreme in the Altar of Evil. Only the bravest (or most foolhardy) will survive to tell the tale.