yta Age of Splendor • Features

General Information

Overview

Age of Splendor's concept revolves around the idea of taking what we thought was best from every game version of Lineage II and piecing it together for you. We have drawn from the familiar of Interlude, the perpetual High Five, and the unknown, nouveau changes from Essence all on to a modern, stylized Classic base. We are more than just Classic.

Client Assassin (Classic Remastered)
Maximum Windows 3 per HWID
Protection Active Anticheat
Buff Slots 20 + 4, 12 Dances/Songs
Buff Time 4 Hours
Mana Potions 50 MP/sec for 10 sec.
Shops Up to mid C-Grade (Luxury Shop)
Players per party 7 members
Players per clan 70 members
Players per command channel Unlimited

Changes to Existing Systems:

- No Kamaels / Death Knight / Sylph / Ertheia / Vanguard

- Vampiric rage skills are 50% effective for ranged attacks and skills, 33% effective for AoE skills

- Community Board Dances, Songs and Special Buffs (CoV, PoF, etc.) have been removed

- Magic Lamp has been disabled

- Random Crafting has been disabled

- More skills have been added to auto-use

- Autofarm will not target players while in mass PvP

- Elemental Spirits have been reworked into Attribute Stones

- Double Prime Time: There will be content for EU and SA players daily

Rates

Age of Splendor is a server focused on long-term gameplay with an additionally extended initial phase of the game to better balance the pace of progress and take full advantage of the content offered by Lineage II.

Experience x3
Skill Points x3
Adena x3
Quest x1
Drop x1
Spoil x1
Raid Experience x0.25
Raid Drop x1

Buffs System

The buff system has been reworked to streamline effects and save slots. Character buff slots are capped at 20 + 4, and buffs received from the buffer last for 4 hours. All enchanter and support classes have received new Poems, Harmonies, and Dances/Songs, and the buffs can also be received via the Game Assistant. The reworked buffs affect the entire party and last for 20 minutes.

Buffs have been categorized into the following groups:

Poems and Harmonies - combine the effects of 2-3 normal buffs

Improved Songs and Dances - combine the effects of 2-3 normal songs and dances


Attributes System

The Attribute System has been reworked, moving away from Attribute Spirits and into Attribute Stones. Attribute Stones can be obtained from special raids and from the Chromatic Highlands or Garden of Genesis. Attributes correlate to your character's skills and element. Attribute Master Yin can be found in Aden Town to exchange Attribute Stones and Potions.

Fire Crystal Adds +5 Fire Attack to a weapon or +6 Water Resistance to an armor
Water Crystal Adds +5 Water Attack to a weapon or +6 Fire Resistance to an armor
Wind Crystal Adds +5 Wind Attack to a weapon or +6 Earth Resistance to an armor
Earth Crystal Adds +5 Earth Attack to a weapon or +6 Wind Resistance to an armor
Holy Crystal Adds +5 Holy Attack to a weapon or +6 Dark Resistance to an armor
Dark Crystal Adds +5 Dark Attack to a weapon or +6 Holy Resistance to an armor
Fire Attack Potion Increases +50 Fire Attack for 20 minutes
Water Attack Potion Increases +50 Water Attack for 20 minutes
Wind Attack Potion Increases +50 Wind Attack for 20 minutes
Earth Attack Potion Increases +50 Earth Attack for 20 minutes
Holy Attack Potion Increases +50 Holy Attack for 20 minutes
Dark Attack Potion Increases +50 Dark Attack for 20 minutes

The following applies to Attribute Stones:

— Only one attribute is allowed per item

— Attributes cannot be used on temporary items

— Attributes cannot be used on hair accessories

— Attributes give the opposite effect for armor

— Attributes are displayed in an item's tooltip

— Attributes can be viewed in Alt + T and will be highlighted

— The highest level of an Attribute is level 4


Raid / Epic Bosses


Standard Bosses

Standard bosses spawn all around the map, and will follow the standard raid boss spawn template. They will be available after after a certain amount of time after they are killed and do not have any modifications to their rewards or difficulty.

Level 20-69 Raid Bosses 16 hours, +- 1 hours respawn
Level 70-80 Raid Bosses 24 hours, +- 2 hours respawn

Field Bosses

Field bosses are spawned daily at 20:00 and 02:00. Field bosses are designed for clans and groups to compete and have constant action, along with gaining an upper edge for the victor!

— Levels 60-68: Evil Magikus, Rael Mahum Radium/Supercium, Tayga Feron/Marga/Septon

— Levels 65-73: Fiends Goblier/Cherkia/Harthemon/Sarboth, Demon Bedukel, Bloody Witch Rumilia

— Levels 70-78: Evil Orcs Zetahl/Tabris/Ravolas/Dephracor, Amden Orcs Turahot/Turation

— Levels 75-83: Gariott, Varbasion, Varmoni, Overlord Muscel, Bathus Elbogen, Daumen Kshana

Level 60-68 Field Bosses Fields of Massacre
Level 65-73 Field Bosses Ancient Battlegrounds
Level 70-78 Field Bosses Forsaken Plains
Level 75-83 Field Bosses Silent Valley

Epic Bosses

Epic bosses have all been set to level 80+ and also have increased difficulty and rewards in order to compensate for their weekly respawn times. We have decided to follow through with this change to allow clans and other players to see these bosses as events and play around their times strategically. We have chosen these specific times to benefit players from around the world so everybody can have a chance to participate in the battles to come.

For epic bosses, everyone who deals damage over 5,000 damage will receive Damaged Jewel Packages and Event Medals for their participation, providing an additional incentive for all players to join the fray and contribute to the battle.

Queen Ant Lv. 80 Mondays 21:00 GMT +3
Mondays 21:00 GMT -3
Core Lv. 80 Tuesdays 21:00 GMT +3
Tuesdays 21:00 GMT -3
Orfen Lv. 80 Wednesdays 21:00 GMT +3
Wednesdays 21:00 GMT -3
Zaken Lv. 82 Thursdays 21:00 GMT +3
Thursdays 21:00 GMT -3
Baium Lv. 82 Fridays 21:00 GMT +3
Fridays 21:00 GMT -3

Epic bosses will also drop Epic Essence, which can be used in Special Craft to trade for various Dolls and Jewelery. They are given to all players who participated, and can be received from Weekly Missions.

Epic Bosses Drops x5
Epic Priests Drops x1
Weekly Missions Drops x1

Epic Priests

Epic Priests will spawn based on the epic boss. They will appear after the epic boss is defeated and have a lower chance to drop their jewels. This mechanic adds an extra layer of challenge and excitement to the game, encouraging players to strategize and collaborate even after the main battle. They will remain for 60 minutes and will disappear if not killed.

Queen Ant Drone Priest Spawned from Queen Ant
Priest of Core Decar Spawned from Core
Priest Orfen Lord Ipos Spawned from Orfen
Angel Priest of Baium Spawned from Baium
Zaken's Commandant Mary Reed Spawned from Zaken

Mythic Bosses

Mythic bosses have been set to level 80+ with increased difficulty and rewards to compensate for their weekly respawn times. These bosses are community events, where everyone who deals damage receives Mythic Shards, redeemable in the Hunter's Village. This change encourages clans and players to plan strategically around these events. We’ve scheduled these times to accommodate players globally, ensuring everyone has a chance to participate.

Freya Lv. 80 Tuesdays 22:00 GMT +3
Beleth Lv. 80 Thursdays 22:00 GMT -3

In order to challenge Mythic bosses, you can teleport to them via Alt+F or from the NPC Leslie in the Hunter's Village.


Instances

Kamaloka

A rift between worlds has opened, and the emissaries of righteousness have been sent down to seek assistance in order to close it! The Kamaloka is split between the Hall of the Abyss and the Labyrinth of the Abyss. The Hall of the Abyss is easier and for levels ending with 3 and 6. The Labyrinth of the Abyss is the final stage for the level range, and can only be taken by levels ending with 9.

Information:

- Only one party can enter (between 2 and 7 players)

- Parties are given 30 minutes to complete the instance

- Instance reuse is reset daily at 06:30 CEST, unless a Kamaloka Reset Stone or Labyrinth of the Abyss Reset Stone is used

- Instance reuse is grouped between Hall of the Abyss and Labyrinth of the Abyss. Once you enter a hall, you may not enter another for the remainder of the day

- Instances are available up until you are 5 levels or higher than the listed level

Captain Jeronin
Lv. 23, 26, 29
Town of Gludio
Captain Lucas
Lv. 33, 36, 39
Town of Dion
Captain Gosta
Lv. 43, 46, 49
Town of Giran
Captain Mouen
Lv. 53, 56, 59
Town of Oren
Captain Kurtiz
Lv. 63, 66, 69
Town of Aden
Captain Mathias
Lv. 73, 76, 79, 81+
Town of Goddard

Epic Boss Instances

Participate with your group in daily instances which can grant great rewards. Instances are divided between group (party), clan and command channel. Each type have their own set of instances are requirements. You can enter by visiting the following NPC's in Aden Castle Town.

Group instances reset daily at 06:30 CEST, while clan and command channel instances reset weekly at Wednesday 06:30 CEST.

— Group Instances (2-7 players): Battle with Queen Ant, Battle with Orfen, Battle with Core, Battle with Zaken

— Clan Instances (7-70 players): Clan Arena (clans must be Lv. 3+ to enter)

— Command Channel Instances (7-70 players): Battle with Frintezza, Battle with Baium, Battle with Antharas, Sanctum of Spirits

Sanctum of Spirits Instance

The presence of Spirits is strong, and it seems that this is the place where the energy is coming from. Challenge each of the Spirit Lords before the portal closes and absorb their energies.

- The Sanctum of Spirits is an instanced zone

- The Sanctum of Spirits is recommended for groups level 76 and higher

- Once you enter, there is 30 minutes to complete the instance or all members will be removed

- The reuse for this instance resets every week at Wednesday, 06:30 AM (server time)

- Available for groups and Command Channels 14 members or more

Goldberg Instance

Goldberg's room is a challenging and temporary hunting zone designed for characters level 78 and above. Accessible only by forming a party, it promises thrilling battles and rich rewards.

- You can enter by talking to Sora in Aden

- You can only enter in a group of 2 to 7 members. The more members, the more rewards

- To enter, the party leader must have in their inventory Goldberg's Room Key, which can be obtained from the monster Goldberg's Steward in the Tomb of the Ancient Pirates special zone

- You have 20 minutes to defeat Goldberg

Heavenly Rift Instance

The Heavenly Rift is a special instance in which you are placed against three challenges, all of which yield different rewards. This instance is highly contested, therefore it is important to prepare and keep note of its timers and players.

- You can enter by talking to Dimensional Vortex in the Tower of Insolence (Floor 1)

- The area around the vortex is a Combat Zone

- You can only enter in a group of 2 to 7 members. All members must be alive, and close to the vortex

- To enter, the party leader must have in their inventory Celestial Shard, which can be obtained from Suspicious Stone which drops from all monsters the Tower of Insolence (Floors 7-12)

- After a party has entered, there is a 20 minute delay before the next party can enter

Dragon's Treasure Defeat the dragon guarding its treasures for a chance to gain
Cloth Piece and A-Grade Armor/Jewel Boxes
Tower Defense Defend the tower against Possessed Angels and gain
Life Control Tower's Blessing Scroll
Angel Eradication Defeat the Possessed Angels for a chance to gain
A-Grade Weapon Boxes


Castle Siege


Information

Sieges are an iconic part of Lineage II, bringing back nostalgic memories of epic battles on the plains of Aden and Elmore and breaching the gates to the castle. Sieges will take place every Sunday and last for two hours (1 hour for preparation, 1 hour for the siege). The winner of the siege will be granted a special passive skill and circlet, along with the Lord's Crown giving addition bonuses. Giran is aimed towards European and Asian players, while Goddard is aimed towards American (North and South) players.

— Clans will be able to register 1 hour before the siege starts (at 20:00 for their respective times)

— The winning clan will earn 10,000 Clan Reputation points.

Giran Castle will be available for siege every Sunday at 21:00 GMT +3.

Goddard Castle will be available for siege every Sunday at 21:00 GMT -3.

Castle Lord's Benefaction Exp./SP +20%, Adena +10%
Castle Circlet Resist Shock Lv. 2
Lord's Crown Equivalent to Circlet of Splendor +7

Olympiad


Information

To minimize the risk of match-fixing, the fights for Hero status are concentrated on two days of the week. Heroes must satisfy the following conditions to be declared one:

Olympiad games are only held for main classes and begin on Saturday only:

— Hero statuses are distributed every Sunday

Hero Weapons will give adaptive power based on the pace of the server

Hero Cloak has been disabled

— There are no matches in the Olympics on Sunday so players can focus on the Siege

— The rewards from the Olympiad store and daily missions have been updated

— Participants are moved at random times to make match-fixing difficult

— Viewing points and Olympiad ranking has been hidden

Period 18:00 - 02:00 (GMT +3)
Registration 4 participants (minimum)
Max Games 50 games per week
Min. Level Level 56
Terms Completed 10 fights, including one win, above 10 points
Prizes Hero status for a week for the first in the class

Rewards

Rank Min. Points Reward
Rank 1 200+ Points x4,000 Mark of Battle
Rank 2 80+ Points x1,600 Mark of Battle
Rank 3 50+ Points x1,000 Mark of Battle
Rank 4 30+ Points x600 Mark of Battle
Rank 5 15+ Points x100 Mark Of Battle

— The following changes have been made to these items:

Wings of Destiny Equivalent to Circlet of Splendor +7
Infinity Crusher -

Seasonal Events


The following seasonal events have been enabled to allow players to interact with the game in different ways and create new viable methods of farming. Players can exchange their event items through the UI or designated NPCs for rewards.

— At the end of the events, all event items will be automatically deleted from players.

Event Description Start End
Master Yogi Master Yogi has came to display his prowess in the
art of enchanting. Enchant his staff and return for a reward.
28/06/2024 28/07/2024
Little Mouse Alexandru has arrived in our lands and is begging for Cheese!
Choose to ignore or feed the little mouse and see what awaits.
28/06/2024 28/07/2024
Letter Collector Collect letters from monsters around the world.
Rewards can be obtained through the UI.
28/06/2024 28/07/2024
Chocolate Thief Collect Chocolates for Chocolatier Marshmallow.
Combine and trade Chocolate Dolls for rewards.
28/06/2024 28/07/2024

Hourly Events


The following hourly events have been enabled to allow players to interact with the game in different ways along with creating new viable ways of farming. Players will be able to exchange their event items through the UI or designated NPC's for their reward.

- Event Medals can be obtained from events and used to purchase various items in the Game Assistant.

Event Type Times
Team Vs Team Teamed N/A
Hunting Grounds Teamed N/A
Domination Teamed N/A
Capture the Flag Teamed N/A
Fight for the Throne Teamed N/A
Deathmatch Solo N/A
Last Survivor Solo N/A
Goblin Invasion Solo N/A
Gladiators Solo / Teamed N/A

Game Assistant


Information

The Game Assistant can be found in all towns and villages, along with the UI. The Game Assistant is vital to Age of Splendor, as she holds the ability to trade special items, services, and buffs.

The following functions can be found at the Game Assistant:

— Exchange Coupons for various weapons, armors, jewels, cloaks and Agathions from donations, Starter Packs or events

— Exchange Soulshot Tickets for Soulshots/Blessed Spiritshots

— Purchase Spellbooks (2nd-3rd class)

— Exchange Raid Points, Gem Fragments, Agathions/Bracelets and more

— Add or remove Augment and Soul Crystals

— Share items within account (freight)

— Access to Mentorships

Mentoring

Mentorships are a great way to be rewarded for inviting and playing with friends! Rewards can only be collected once per unique address. This system is designed to help new players get started and to reward those who help grow our community.

Players are eligible to assign a mentor if they are:

Level 20 or below

— Have spent under 30 minutes in the game

As a mentee, you will gain rewards based on the conditions met. Once a condition is met, your mentor is notified of your progress and they will be able to receive their reward as well. A mentee is able to unassign their mentor at any time. Happy hunting!


Cosmetics


Cosmetic items can be placed on items in the form of Appearance Stones. You can visualize the cosmetics from the NPC Rosy Rose found in main towns. In the case an enchant fails on an item with a Appearance Stone, it will be returned.

Armor Appearance Stones

We believe that your character should look as good as it is and with that we are introducing Appearance Stones which will change the appearance of a main armor piece (chest or full body) to a special costume or armor set from another chronicle. We also have weapon appearances as well.

Standard Common armor sets from C1-C4
Advanced Armor sets from C5-Interlude or common costumes
Rare Armor Sets from Gracia-High Five or rare costumes
Legendary Armor sets from GoD and stylish costumes
Mythic Exclusive armors or epic boss costumes with a special effect

— Appearance Stones do not give any additional bonuses other than cosmetic purposes.

— You can hide the skins of other players through the options menu.

— Weapon skins will be available shortly after the launch.

Cloak Appearance Stones


Over 50 new cloak designs have been added to Age of Splendor, and give the same benefits as a Cloak of Protection. All new cloaks have the same stats. Cloak Appearance Stones can be added to your cloak to display a new and luxurious design to really make your character stand out!

Weapon/Shield Appearance Stones


Weapon and Shield skins can only be applied to tradable weapons, and if the item is destroyed, the Appearance Stone will be returned; however, skins are specific to the weapon type, meaning a sword cannot receive a bow skin. Ensure you select the appropriate skin for your weapon to enjoy a customized appearance.

— Weapon skins do not give any additional stats

— Shield skins do not give any additional stats


Zones Updates

Zone Changes

The following changes have been made to these zones to better fit our concept:

Varka Silenos Stronghold: Reduced monster difficulty and experience and rewards. Changed top A-Grade drops to low A-Grade weapon drops

Ketra Orc Outpost: Reduced monster difficulty and experience and rewards. Changed top A-Grade drops to low A-Grade weapon drops

Hot Springs: Increased monster difficulty and reward. Added low A-Grade weapon drops

Imperial Tomb: Reduced monster difficulty and experience and rewards. Changed top A-Grade drops to mid A-Grade weapon drops

Devil's Isle: Offlike with night and Zaken's Curse mechanic

Giant's Cave: Reduced monster difficulty and rewards. Added low A-Grade weapon drops

Attribute Zones have been Removed

Forgotten/Primeval Isle have been Removed

Catacombs and Necropoli have been Removed

Clan Strongholds

Clan Strongholds have been added to multiple hot spots (popular hunting zones) to better promote PvP and clan activity. The Clan Strongholds do not affect solo play.

— Capture a Clan Stronghold by speaking with it.

— The title and crest of the Clan Stronghold will reflect its owner's clan, and emit a special effect.

— To remove a clan's holding, you must destroy the stronghold.

— Clan members in its radius will receive a small Exp./SP buff.

Clan Strongholds can be found in:

- Giant's Cave (Inner)

- Devil's Isle

- Tower of Insolence

- Hot Springs

- Ketra Orc Outpost

- Varka Silenos Barracks

- Imperial Tomb

Garden of Genesis

The Garden of Genesis is a high level, special timed hunting zone for characters level 82 or higher. There is also a special raid boss, the Apherus (which spawns every Wednesday and Sunday at 00:00 GMT +2) and a NPC Serola's Chest.

— Available 20 hours per week, extendable up to 154 hours

— Monsters can drop S-Grade items and materials

— Monsters can drop Garden of Genesis Extension Token which can add 1 hour extra to your timer

— The Garden of Genesis is a location divided into two parts: the side zones (left and right on the minimap) and the central zone (top of the minimap)

— Immediately after moving to the Garden of Genesis, you will meet a NPC for teleportation in different parts of the zone

Garden of Genesis
(side zones)


Garden of Aphros
(central zone)

Low-Medium Difficulty



Hard Difficulty

 


Chromatic Highlands

The Chromatic Highlands is a high level, hunting zone for characters level 82 or higher. There is also a special part of the zone, where Prison Guards reside in. This zone is primarily used for obtaining Attribute Crystals, which can be used to enhance your armor and weapons.

— You can teleport to here from Giran Territories from the World Teleporter

— Monsters do not have any drop except Attribute Crystals and Adena

— Monsters are very strong, it is recommended for parties to hunt here

— The daily mission Conquer the Chromatic Highlands will give one Attribute Stone Chest after hunting 1,000 monsters

— The daily mission Defeat the Prison Guards will give one Attribute Stone Chest after hunting 10 Prison Guards

Crypt of Illusions

The Crypt of Illusions is a high level, special timed hunting zone for characters level 85 or higher. The zone is split into four quadrants (Seals), each with their own unique properties and Seal Stones. Each Seal has their own respective color and properties.

— Available 20 hours per week, extendable up to 154 hours

— Monsters can drop Seal Stones which can be traded with Akirus near the entrance

— Monsters can drop Seal Stones and Protection Scrolls

— Monsters are very strong, it is recommended for parties to hunt here

Seal of Gnosis
(Dusk)
Red Seal Stone
(Lilim)
Weak against Melee
Strong against Bows
Seal of Avarice
(Dusk)
Yellow Seal Stone
(Lith)
Weak against Melee
Strong against Bows
Seal of Strife
(Dawn)
Blue Seal Stone
(Nephilim)
Weak against Melee
Strong against Bows
Seal of Avarice
(Dawn)
Green Seal Stone
(Gigant)
Weak against Melee
Strong against Bows

—Seal Stones can be traded for Anakim's Soul Crystals and Lilith's Soul Crystals

Dusk monsters will summon Spirit of Lilith and Dawn monsters will summon Spirit of Anakim


Economics

Crafting: Recipes and Key Materials

Age of Splendor restores the importance of craftsmanship known from older chronicles. We have returned once lost recipes to monsters around the continent and simplified the requirements for S-Grade items.

— Missing A-Grade recipes have been added to level 78+ monsters around the map.

— S-Grade recipe requirements have been drastically reduced.

L2 Coin

L2 Coins will serve as the main currency in Age of Splendor. L2 Coins drop from all monsters Lv. 40+ and players around the world, and the amount drop is increased based on the difficulty of the monster. Players can also obtain L2 Coin from the Age of Splendor Store via real word currency, or from GM held or automatic events or from Field/Epic Bosses.

- L2 Coins are NOT tradable between players

- L2 Coin limits are reset daily at 06:30 GMT +3 for all players

- L2 Coins have a chance to drop from monsters or by a certain time, depending what comes first

- Premium accounts do not affect L2 Coin drops

Lv. 40-49 5-7 12,500 per day
Lv. 50-59 7-13 15,000 per day
Lv. 60-75 10-15 20,000 per day
Lv. 76-80 14-17 22,000 per day
Lv. 81-84 14-29 25,000 per day
Lv. 85-90 17-35 30,000 per day

Additional Currencies

At Age of Splendor, we created new currencies to provide players easier access to consumables and to bypass L2 Coin sinks. We want to emphasize that our commitment to a non-P2W (pay-to-win) gameplay is genuine. These currencies ensure all players have a fair chance to enjoy the game without needing to spend real money.

Credits Gained from Donating or selling items in the World Exchange
Exchange for various items in the AoS Store or in the World Exchange
Player Activity Points Gained from being online
Exchange for accessories
Raid Points Gained from participating in raids
Exchange for various consumables
Event Medals Gained from participating in events or Epic Bosses
Exchange for Stable Enchant Scrolls
Ancient Kingdom Coins Gained from hunting monsters across the world
Exchange for various consumables
Gem Fragment Bought from Raid Points
Exchange for Damaged Epic Jewel Enchant Packages
Epic Essence Gained from participating in Epic Bosses/Priests
Exchange for various items through Special Craft
Mythic Fragment Gained from participating in Mythic Bosses
Exchange for various items from Leslie in the Hunter's Village

Marketplace

The Marketplace is designed for players to trade their splendors and loot in-game for Credits between other players. To ensure our concept of leisurely and fair game, we believe that this is the best way for players to trade valuable items while also feeling rewarded for their efforts. In turn, this guarantees that our server is transparent and free to play.

You can access the Marketplace by clicking the icon in game.

Listings are posted on the server Discord channel for players who wish to receive an out-of-game notification.


- Can be used by players level 40 and above

- A maximum of 20 items are allowed to be listed per seller

- A tax of 5% is applied once the item is sold

- Any tradable item can be exchanged

DKP System / Shop

Dragon kill points or DKP are a semi-formal score-keeping system used by guilds in massively multiplayer online games. Players in these games are faced with large scale challenges, or raids, which may only be surmounted through the concerted effort of dozens of players at a time.

DKP can be obtained automatically from participating in raid bosses or set manually by clan leaders or members with special privileges.

Clans can set the amount of DKP yielded for participating in a raid or a member's individual score.

The Clan Shop can be used to sell items set by either the clan leader or members with a special privilege and can be bought by members with enough DKP.

- Only the clan leader or members with a special privilege can add/remove items

- A small fee of Adena is required when listing an item

- Any tradable item can be exchanged

- Items can be purchased by any member with enough DKP

- A live Auction system has been implemented and clan leaders can choose to start or stop it

- The longest an item can be listed is 7 days

Fishing

The lost art of fishing has been reintroduced into our server as an alternative means of farming. Players can fish in locations which has water (obviously...), and are required to have an equipped Fishing Pole and Lure. Players can obtain and exchange items for fishing through the Fisherman's Guild Member found at any town's grocery store.
Fishing also grants players experience based on their level and the fish caught.

Blue Mackerel Common
Fresh Blue Mackerel Common
Tuna Rare
Whale Very Rare

Player Activity Points

Player Activity Points are a way for players to obtain bonuses just for being online, ensuring a friendly experience for all types of players. These points can be accumulated over time and redeemed for various in-game rewards. This system encourages consistent engagement and rewards players for their dedication. In order to receive Player Activity Points, the following conditions must be met:

- Players will receive points every 60 min. and every 30 min. for Premium Account holders

- You will not receive points in offline modes

- Only players Lv. 40 or higher can receive points

- The points and items are non tradable


Items

Armor Sets

The following armor sets have their bonus reworked to improve build and class diversity:

Zubei Heavy Set HP Recovery Bonus +5.24%, Max HP +294, Paralysis Resistance +30%, Dagger Resistance +5%, CON +1 and P. Def. +10%
Zubei Light Set P. Evasion +4, P. Critical Rate +10, DEX +1, STR +2, P. Atk. +3% and Paralysis Resistance +30%
Zubei Robe Set MP Recovery Bonus +5.26%, Max MP +102, Paralysis Resistance +30%, Casting Speed +5%, INT +1 and M. Atk. +10%
Avadon Heavy Set Max HP +294, P. Def. +5%, M. Def. +5%, CON +1 and Mental Attack Resistance +30%
Avadon Light Set P. Critical Damage +30, M. Evasion +4, M. Def. +8%, STR +1 and Mental Attack Resistance +30%
Avadon Robe Set P. Def. +5.26%, MEN +1, Casting Spd. +15% and Mental Attack Resistance +30%
Doom Heavy Set Max HP +320, Sleep/Hold Resistance +50% and STR -1, CON +3
Doom Light Set MP Recovery Bonus by 5.26%, P. Atk. by 5%, Sleep/Hold Resistance by 50% and DEX +3
Doom Robe Set MP Recovery Bonus +5.26%, Movement Speed +15, Sleep/Hold Resistance +50%, M. Critical Damage +300 and INT +2, MEN +1, WIT -1
Dark Crystal Heavy Set HP Regeneration +5.24%, Healing Received +7%, HP +320, CON +3, STR -1 and Paralysis/Hold Resistance +50%
Dark Crystal Light Set P./M. Evasion +4, P. Critical Damage +4%, P. Atk. Spd. +4%, Paralysis Resistance +50%, STR +3 and CON -1
Tallum Heavy Set Movement Speed +4, Atk. Spd. +8%, STR +2, CON -2 and Mental Attack Resistance +50% (40% inside Olympiad)
Tallum Light Set Max MP +355, M. Def. +8%, Casting Speed +15%, MEN +3, WIT -1 and Mental Attack Resistance +50% (40% inside Olympiad)
Tallum Robe Set MP Recovery Bonus +5.26%, Movement Speed +7, Mental Attack Resistance +50% (40% inside Olympiad), M. Def. +8%, INT -2, WIT +2 and Casting Spd. +15%
Imperial Crusader Set Heal effectiveness +6%, Speed +10, P. Def. +5%, M. Def. +5%, Max HP +5%, STR +2, CON +2, DEX -1, Sleep Resistance +50% and Stun Resistance +30%
Draconic Leather Set P./M. Evasion +4, Speed +5, P. Atk. +6%, Atk. Spd. +6%, Critical Damage +6%, STR +2, DEX +2, CON -1, Hold Resistance +50% and Stun Resistance +30%
Major Arcana Set Casting Speed +5%, Movement Speed +7, M. Atk. +10%, Stun Resistance +50%, Paralysis Resistance +30% and INT +2, WIT +2, MEN -1

Skills

General Skill Changes

The following changes to skills and changes have been applied to all classes and races.

Skill Description Level
Expand Inventory Increases inventory slots by 10-50 -
Divine Inspiration Increases buff slots by 1-4 Lv. 52+
Expand Elixir Increases Elixir slots Lv. 85+
Mounts P./M. Def. -50% -
Amber Now gives passive PvP Damage. Removed active skill -
Opal Lv. 4-10 Active skill time reduced to 4/5/6/7/8/9/10 seconds -

Clan Skill Changes

The following changes to skills and changes have been applied to clans of all levels.

Clan Resurrection Resurrects nearby clan members
Clan Haste Movement Speed of nearby clan members by +50 for 15 sec.
Cannot be used in the Olympiad
Clan Celestial Shield Nearby clan members are invulnerable for 15 sec.
Cannot be used in the Olympiad
Clan Stun Resistance Increases Stun Resistance by +5%
Cannot be used in the Olympiad
Clan Hold Resistance Increases Hold Resistance by +5%
Cannot be used in the Olympiad
Clan Sleep Resistance Increases Sleep Resistance by +5
Cannot be used in the Olympiad%
Clan Escape Lock Cooldown reduced to 5 min.
Clan Resurrection Lock Cooldown reduced to 5 min.

Warrior Skill Changes

Warriors and melee fighters have always been known for their strong sustainability but have been vulnerable to ranged attacks and kiting. However, with the addition of Essence, warriors have become formidable foes for all. We have taken a step back and shifted their power into combat effectiveness rather than gap closing and stickiness.

The following applies to these classes:

- Gladiator / Duelist

- Warlord / Dreadnought

- Destroyer / Titan

- Tyrant / Grand Khavatari

- Bounty Hunter / Fortune Seeker

- Warsmith / Maestro

All Warriors

Skill Description Level
Rush Now learned from Lv. 56
Dynamic Cooldown: Reduced to 3s when used in PvE
Lv. 56+

Gladiators / Duelists

Skill Description Level
Sonic Buster Reduced cooldown and casting time, increased power, does not consume Momentum -
Sonic Storm Reduced cooldown and casting time, increased power, does not consume Momentum -
Sonic Rage Slightly reduced power in PvP -
Dual Weapon Defense Duration reduced to 15 seconds -

Destroyer / Titans

Skill Description Level
Spirit of the Hunter Increases PvE Damage and Defense Lv. 40+
Titanic Sacrifice Sacrifices 90% of your Max HP to recover 5,000 CP and 1,000 MP
Cannot be used in the Olympiad.
Lv. 74
Full Swing Cooldown reduced to 3 seconds -
Zealot Usable at 30% HP or lower -
Broad Sweep Cooldown increased to 75 seconds fixed, duration decreased to 30/40/50/60s -

Tyrants / Grand Khavataris

Skill Description Level
Spirit of the Hunter Increases PvE Damage and Defense Lv. 40+
Force Burst Reduced cooldown and casting time, increased power, does not consume momentum. -
Force Storm Reduced cooldown and casting time, increased power, does not consume momentum. -
Zealot Usable at 30% HP or lower -
Raging Force Slightly reduced power in PvP. -

Bounty Hunters / Fortune Seekers

Skill Description Level
Spirit of the Hunter Increases PvE Damage and Defense Lv. 40+
Summon Cubic of Avarice Increases your party member's PvE Damage by +5% and Adena/Drop/Spoil Rate by +10% Lv. 58+
Axe Throw Hurls an axe at the enemy dealing damage and stunning them Lv. 66+
Lucky Strike Spoils and deals damage to monsters around you Lv. 76
Mass Disarm Removes the weapon of enemies around you Lv. 80
Battle Roar Now learned from Lv. 40 Lv. 40+
Thrill Fight Now learned from Lv. 46 Lv. 46+

Warsmiths / Maestros

Skill Description Level
Spirit of the Hunter Increases PvE Damage and Defense Lv. 40+
Summon Iron Cubic Increases your party member's PvE Defense by +5% and Max HP by +10% Lv. 58+
Axe Throw Hurls an axe at the enemy dealing damage and stunning them Lv. 66+
Sharpen Edge Increases P. Atk. and P. Critical of the target when using a
sword/pole/dualsword/dagger/fist
Lv. 76
Bowstring Increases P. Atk. attack range of the target when using a bow Lv. 76
Hard Tanning Increases P. Def. and Evasion of the target when using light armor Lv. 76
Embroider Increases P. Def. and reduces MP Consumption of the target when using a robe Lv. 76
Mass Disarm Removes the weapon of enemies around you Lv. 80
Battle Roar Now learned from Lv. 40 Lv. 40+
Thrill Fight Now learned from Lv. 46 Lv. 46+

Tank Skill Changes

Tanks have always struggled to keep up on low and mid-rate servers, often only being wanted when absolutely needed. Here at Age of Splendor, we have added the following skills and changes to tank classes to ensure they can survive on their own and prove to be a very valuable asset in team play.

The following applies to these classes:

- Paladin / Phoenix Knight

- Dark Avenger / Hell Knight

- Temple Knight / Eva's Templar

- Shillien Knight / Shillien Templar

All Tanks

Skill Description Level
Spirit of the Hunter Increases PvE Damage and Defense Lv. 40+
Combat Aura Increases party members within 1,100 range of you,
increasing their P./M. Atk Atk./Cst. Spd. by +5%
Lv. 44+
Provoke Aura Automatically provokes nearby monsters to attack you Lv. 52+
Guardian Angel Absorbs a large portion of damage taken by a party member
Cannot be used with Shield of Faith
Lv. 66+
Ultimate Defense No longer immobilizes, instead reduces speed by 90-80% -
Mass Chain Strike Reduced target count to 5+2
Dynamic Cooldown: Reduced to 10s when used in PvE
-
Chain Strike Now learned starting at level 56
Dynamic Cooldown: Reduced to 5s when used in PvE
Lv. 56+

Paladins / Phoenix Knights

Skill Description Level
Summon Imperial Phoenix Summons a Phoenix to fight by your side Lv. 40-84
Gift of the Phoenix When using Aggression, has a chance to increase your party's P./M. Def Lv. 40
Physical Mirror Has a chance to reflect physical debuffs back to the attacker Lv. 80

Dark Avengers / Hell Knights

Skill Description Level
Judgment Now learned from Lv. 40 Lv. 40+
Horror Fixed cooldown (5 seconds). Cannot overlap with another fear. -
Gift of Anger When using Aggression, has a chance to increase your party's P./M. Atk. Lv. 40

Temple Knights / Eva's Templars

Skill Description Level
Gift of Eva When using Aggression, has a chance to increase your party's P./M. Def. Lv. 40
Magical Mirror Has a chance to reflect magical debuffs back to the attacker Lv. 80
Touch of Eva Restores HP of party members by 50% and 50 HP continuously Lv. 80

Shillien Knights / Shillien Templars

Skill Description Level
Gift of Shilen When using Aggression, has a chance to increase your party's P./M. Atk. Lv. 40

Support / Bard Skill Changes

Although weaker in solo play, support classes are essential in PvP and team play. We are reinforcing each support class's unique identity and power spikes, along with adding some interesting utility skills. Bards have often been neglected on servers with buffers, so we have made changes to ensure bards are once again recognized and valued as they were in their glory days.

The following applies to these classes:

- Bishop / Cardinal

- Prophet / Hierophant

- Elven Elder / Eva's Saint

- Swordsinger / Sword Muse

- Shillien Elder / Shillien Saint

- Bladedancer / Spectral Dancer

- Warcryer / Doomcryer

- Overlord / Dominator

All Enchanters (Overlord, Warcryer, Prophet, Swordsinger, Bladedancer)

Skill Description Level
Poems and Harmonies - -

Bishops / Cardinals

Skill Description Level
Lesser Mana Burn Decreases the enemy's mana. Cannot be used in Olympiad.
Replaced by Mana Burn
Lv. 56+
Lesser Cleanse Removes 1-2 debuffs. Cannot be used in Olympiad.
Replaced by Cleanse
Lv. 56+
Erase Banishes an enemy servitor. If successful, the summoner
will be blocked from summoning new pets for 5 sec.
Lv. 56+
Resist Fire Increases target's resistance to fire attribute Lv. 60
Prayer Increases the target's healing received for 20 min Lv. 66+
Major Heal Increases heal power
Replaces Greater Heal
Lv. 76+
Major Group Heal Increases heal power
Replaces Greater Group Heal
Lv. 76+
Divine Oath Evolves Might of Heaven into Shining Ray Lv. 76
Turn to Stone Turns yourself into a stone. Increases P. Def. and M. Def. but
decreases Movement Speed. Cannot use skills.
Lv. 79
Balance Life Now learned at Lv. 56 Lv. 56
Resist Shock Now learned from Lv. 40
Now a party buff
Lv. 40+
Advanced Block Now learned from Lv. 42
Now a party buff
Lv. 42+
Clarity Now learned from Lv. 58
Now a party buff
Lv. 58+
Party Return Now learned from Lv. 48 Lv. 48
Mana Burn Now learned from Lv. 76 Lv. 76+
Enlightenment Now learned from Lv. 78 Lv. 78

Prophets / Hierophants

Skill Description Level
Lesser Cleanse Removes 1-2 debuffs
Cannot be used in Olympiad
Lv. 56+
Lesser Mana Burn Decreases the enemy's mana. Cannot be used in Olympiad.
Replaced by Mana Burn
Lv. 56+
Erase Banishes an enemy servitor. If successful, the summoner
will be blocked from summoning new pets for 5 sec.
Lv. 56+
Lesser Chain Heal Heals the 10 most injured allies around the target for
up to 15% of their HP. Cannot be used in Olympiad
Lv. 78+
Turn to Stone Turns yourself into a stone. Increases P. Def. and M. Def. but
decreases Movement Speed. Cannot use skills.
Lv. 79
Spell Turning Cancels the current skill cast of the target. Lv. 65
Resist Fire Increases target's resistance to fire attribute. Lv. 60
Resist Water Increases target's resistance to water attribute. Lv. 60
Resist Earth Increases target's resistance to earth attribute. Lv. 60
Resist Wind Increases target's resistance to wind attribute. Lv. 60
Mystic Immunity Now a party buff -
Greater Shield Now a passive skill -
Greater Might Now a passive skill -
Party Return Now learned from Lv. 48 Lv. 48+
Mass Resurrection Cooldown is now 30 sec. Lv. 76

Elven Elders / Eva's Saints

Skill Description Level
Stigma of Eva Reduces a target's defenses to physical attacks and M. Def.
Can not be used with Stigma of Shilen
Lv. 40+
Eva's Cursed Field Reduces a target's defenses to physical attacks and M. Def.
Can not be used with Stigma of Shilen
Lv. 40+
Lesser Mana Burn Decreases the enemy's mana. Cannot be used in Olympiad.
Replaced by Mana Burn
Lv. 56+
Erase Banishes an enemy servitor. If successful, the summoner
will be blocked from summoning new pets for 5 sec.
Lv. 56+
Lesser Cleanse Removes 1-2 debuffs
Cannot be used in Olympiad
Lv. 56+
Eva's Serenade Reduces all party member's damage taken Lv. 56+
Resist Water Increases target's resistance to water attribute Lv. 60
Swap Defense Increases M. Def. but decreases P. Def. Lv. 76+
Major Heal Increases heal power
Replaces Greater Heal
Lv. 76+
Major Group Heal Increases heal power
Replaces Greater Group Heal
Lv. 76+
Lesser Chain Heal Heals the 10 most injured allies around the target for
up to 15% of their HP. Cannot be used in Olympiad
Lv. 78+
Tree of Life Summons a Tree of Life, healing nearby allies with
the possibility of cleansing 1-2 debuffs
Lv. 80+
Blessed Blood Party members have a chance to heal when attacked Lv. 60
Block Wind Walk Duration changed to 10 seconds Lv. 77
Greater Battle Heal Now learned from Lv. 40 Lv. 40+
Mana Burn Now learned from Lv. 76 Lv. 76+
Enlightenment Now learned from Lv. 78 Lv. 78

Shillien Elders / Shillien Saints

Skill Description Level
Lesser Mana Burn Decreases the enemy's mana. Cannot be used in Olympiad.
Replaced by Mana Burn
Lv. 56+
Erase Banishes an enemy servitor. If successful, the summoner
will be blocked from summoning new pets for 5 sec.
Lv. 56+
Lesser Cleanse Removes 1-2 debuffs
Cannot be used in Olympiad
Lv. 56+
Resist Wind Increases target's resistance to wind attribute Lv. 60
Blessed Blood Party members have a chance to heal when attacked Lv. 60
Swap Defense Increases M. Def. but decreases P. Def. Lv. 76+
Major Heal Increases heal power
Replaces Greater Heal
Lv. 76+
Major Group Heal Increases heal power
Replaces Greater Group Heal
Lv. 76+
Lesser Chain Heal Heals the 10 most injured allies around the target for
up to 15% of their HP. Cannot be used in Olympiad
Lv. 78
Lord of Vampire Now has Overheal (recover CP when full HP)
Affects all party members
-
Stigma of Shilen Slightly reduces resistance to bows
Can not be used with Stigma of Eva
-
Shilen's Cursed Field Slightly reduces resistance to bows
Can not be used with Stigma of Eva
-
Vitalize Now learned from Lv. 46 Lv. 46+
Party Return Now learned from Lv. 48 Lv. 48+
Mana Burn Now learned from Lv. 76 Lv. 76+

Warcryers / Doomcryers

Skill Description Level
Lesser Chain Heal Heals the 10 most injured allies around the target for
up to 15% of their HP. Cannot be used in Olympiad
Lv. 78+
Blood Rush For 20s, increases Bow Damage by +15% and
Atk./Cst. Spd. by +15%
Lv. 78+
Turn to Stone Turns yourself into a stone. Increases P. Def. and M. Def. but
decreases Movement Speed. Cannot use skills.
Lv. 79
Symbol of Noise Spawns a magical symbols which has a chance to cancel enemies
dances/songs within the radius
Lv. 80
Great Fury Increased activation rate
Increases Atk./Cst. Speed and PvE Damage by 20%
Lv. 80
War Chant Now a passive skill -
Earth Chant Now a passive skill -
Bow Mastery - Lv. 40+
Rapid Shot - Lv. 40+
Long Shot - Lv. 40
Enlightenment - Lv. 78

Overlords / Dominators

Skill Description Level
Lesser Chain Heal Heals the 10 most injured allies around the target for
up to 15% of their HP. Cannot be used in Olympiad
Lv. 78+
Turn to Stone Turns yourself into a stone. Increases P. Def. and M. Def. but
decreases Movement Speed. Cannot use skills
Lv. 79
Seal of Limit Limits the target's max HP percent Lv. 81+
Pa'agrio's Fist Increases CP by 800/1000/1200/1500 now
Duration increased to 5 min.
-
Fear Fixed cooldown (5 seconds)
Cannot overlap with another fear
-

Bladedancers / Spectral Dancers

Skill Description Level
Gift of Shilen When using Aggression, has a chance to increase your party's P./M. Atk. Lv. 40
Provoke Aura Automatically provokes nearby monsters to attack you Lv. 52+
Defense Motion Increases your P./M. Def. and Skill Evasion Lv. 56
Dance of Blade Storm For 15 sec, for a party member's Bow Resistance +65%, M. Atk. -99% Lv. 78
Symbol of Noise Spawns a magical symbols which has a chance to cancel enemies
dances/songs within the radius
Lv. 80
Rush Now learned from Lv. 56
Dynamic Cooldown: Reduced to 3s when used in PvE
Lv. 56+
Summon Phantom Cubic Now learned from Lv. 40 Lv. 40+
Summon Vampiric Cubic Now learned from Lv. 43 Lv. 43+

Swordsingers / Sword Muses

Skill Description Level
Gift of Eva When using Aggression, has a chance to increase your party's P./M. Def. Lv. 40
Provoke Aura Automatically provokes nearby monsters to attack you Lv. 52+
Psycho Symphony Decreases Attack/Casting/Movement Speed of nearby enemies Lv. 54-84
Battle Whisper Increases your P./M. Atk., P. Critical Power and Attack Speed Lv. 56
Song of Meditation Increases party member's MP Regen and
reduces their MP Consumption
Lv. 76
Song of Wind Storm For 5 min, for a party member increases Bow Resistance by 10 Lv. 80
Symbol of Noise Spawns a magical symbols which has a chance to cancel enemies
dances/songs within the radius
Lv. 80
Rush Now learned from Lv. 56
Dynamic Cooldown: Reduced to 3s when used in PvE
Lv. 56-76
Summon Life Cubic Now learned from Lv. 40 Lv. 40+

Mystic Skill Changes

Although mystics have always dominated Lineage II when provided with mana potions and buffs, we will be carefully monitoring the changes to ensure they remain balanced with other classes while maintaining their unique identity and power spikes.

The following applies to these classes:

- Sorceror / Archmage

- Necromancer / Soultaker

- Warlock / Arcana Lord

- Spellsinger / Mystic Muse

- Elemental Summoner / Elemental Master

- Spellhowler / Stormscreamer

- Phantom Summoner / Spectral Master

Sorcerors / Archmages

Skill Description Level
Warp Teleports yourself forwards Lv. 56+
Seed of Fire Increases fire attribute power Lv. 60
Resist Fire Increases target's resistance to fire attribute Lv. 60
Flame Armor Has a chance to burn the attacker Lv. 60
Aura Blast Deal non elemental magic damage with 160 power in a area,
recovering some MP.
Lv. 82
Aura Flash Has a chance to cancel the target of the enemy
Reduced cooldown to 2 sec.
-
Blazing Skin Now effects all party members. -
Arcane Chaos Fixed cooldown (30 seconds). -
Enlightenment Now learned from Lv. 78 Lv. 78

Necromancers / Soultakers

Skill Description Level
Curse Fear Fixed cooldown (5 seconds)
Cannot overlap with another fear
-
Summon Corrupted Man Now costs Cursed Bones
Fixed cooldown (10 sec.)
-
Summon Reanimated Man Now costs Cursed Bones
Fixed cooldown (10 sec.)
-
Summon Cursed Man Now costs Cursed Bones
Fixed cooldown (10 sec.)
-
Arcane Power Now learned from Lv. 77 Lv. 77+
Enlightenment Now learned from Lv. 78 Lv. 78

Spellsingers / Mystic Muses

Skill Description Level
Warp Teleports yourself forwards Lv. 56+
Seed of Water Increases water attribute power Lv. 60
Resist Water Increases target's resistance to water attribute Lv. 60
Frost Armor Has a chance to decrease the attacker's Movement Speed Lv. 60
Aura Blast Deal non elemental magic damage with 160 power in a area,
recovering some MP
Lv. 82
Aura Flash Has a chance to cancel the target of the enemy
Reduced cooldown to 2 sec.
-
Freezing Skin Now effects all party members -
Arcane Chaos Fixed cooldown (30 seconds) -
Enlightenment Now learned from Lv. 78 Lv. 78

Spellhowlers / Storm Screamers

Skill Description Level
Warp Teleports yourself forwards Lv. 56+
Seed of Wind Increases wind attribute power Lv. 60
Resist Wind Increases target's resistance to wind attribute Lv. 60
Hurricane Armor Has a chance to decrease attacker's casting speed. Lv. 60
Empowering Echo Increases M.Atk. and MP Consumption. Lv. 80
Aura Blast Deal non elemental magic damage with 160 power in a area,
recovering some MP
Lv. 82
Aura Flash Has a chance to cancel the target of the enemy. -
Arcane Chaos Fixed cooldown (30 seconds) -
Enlightenment Now learned from Lv. 78 Lv. 78

Warlocks / Arcana Lords

Skill Description Level
Summon Feline Sniper Summons a Feline Sniper which can attack from range
Fixed cooldown (10 sec.)
Lv. 76+
Feline Sniper: Stun Shot Deals physical damage from afar and stuns the target -
Feline Sniper: Arrow Rain Deals physical damage to enemies around the target -
Feline Sniper: Sniper's Wisdom Party member's bow attack range +100 and
P. Critical Damage +5%
-
Servitor Frenzy Increases P./M. Atk. of the servitor significantly
for 15 sec.
Lv. 76+
Ethereal Strike Deals non elemental magic damage
10 sec. cooldown
Lv. 76+
Summon Kai the Cat Fixed cooldown time (10 sec.) -
Summon Feline King Fixed cooldown time (10 sec.) -
Summon Vampiric Cubic - Lv. 43+
Gift / Blessing of Queen Now learned by the summoner
Summon Feline Queen removed
Stats scale up to Lv. 13
Lv. 56+

Elemental Summoners / Elemental Masters

Skill Description Level
Servitor Frenzy Increases P./M. Atk. of the servitor significantly
for 15 sec.
Lv. 76+
Ethereal Strike Deals non elemental magic damage
10 sec. cooldown
Lv. 76+
Summon Mirage the Unicorn Fixed cooldown time (10 sec.) -
Summon Merrow the Unicorn Fixed cooldown time (10 sec.) -
Summon Magnus the Unicorn Fixed cooldown time (10 sec.) -
Gift / Blessing of Seraphim Now learned by the summoner
Summon Unicorn Seraphim removed
Stats scale up to Lv. 13
Lv. 56+

Phantom Summoners / Spectral Masters

Skill Description Level
Servitor Frenzy Increases P./M. Atk. of the servitor significantly
for 15 sec.
Lv. 76+
Ethereal Strike Deals non elemental magic damage
10 sec. cooldown
Lv. 76+
Summon Soulless Fixed cooldown time (10 sec.) -
Summon Shadow Fixed cooldown time (10 sec.) -
Summon Silhouette Fixed cooldown time (10 sec.) -
Summon Nightshade Fixed cooldown time (10 sec.) -
Summon Spectral Lord Fixed cooldown time (10 sec.) -
Dark Burst (Spectral Lord) Replaced Corpse Burst, able to use on live targets
-20% Damage in PvP
-

Dagger Skill Changes

Dagger classes have always struggled in Classic due to their inability to level consistently and lack of sustained damage. We have addressed this issue with the following skill and mechanic changes:

The following applies to these classes:

- Treasure Hunter / Adventurer

- Abyss Walker / Ghost Hunter

- Plains Walker / Wind Rider

All Dagger Classes

Skill Description Level
Spirit of the Hunter Increases PvE Damage and Defense Lv. 40+
Mortal Strike Increases critical blow rate Lv. 56+
Lucky Blow Deals damage and spoils the enemy Lv. 43+
Razor Rain Deals damage in an area Lv. 46+
All Blows On fail, deal the same damage as an auto attack -
Trick Now cancels the target of enemy -
Switch Now cancels the target of enemy
For monsters, redirects their aggression
-
Critical Wound Cast range increased to 600 -
Shadow Step Dynamic Cooldown: Reduced to 10s when used in PvE -
Sweeper Now learned from Lv. 40 Lv. 40

Wind Rider

Evasion Duration reduced to 15 seconds -

Archer Skill Changes

Archers are essentially the physical mages of Lineage II at the moment, and we are adjusting their rapid-fire reuse to incorporate more strategy and opportunities for retaliation. Additionally, we will be compensating for their 'glass cannon' builds by increasing their utility and safety slightly.

The following applies to these classes:

- Hawkeye / Sagittarius

- Phantom Ranger / Ghost Sentinel

- Silver Ranger / Moonlight Sentinel

All Archer Classes

Skill Description Level
Quick Retreat Vaults yourself backwards Lv. 56+
Multishot Deals physical damage to enemies in front of you Lv. 82+

Hawkeyes / Sagittarius

Skill Description Level
Counter Dash When attacked, has a chance to increase your
party's Movement Speed
Lv. 56+

Silver Ranger / Moonlight Sentinel

Skill Description Level
Counter Rapid Shot When attacked, has a chance to increase your
party's Attack Speed
Lv. 56+

Phantom Ranger / Ghost Sentinel

Skill Description Level
Counter Power When attacked, has a chance to increase your
party's physical skill power
Lv. 56+
Burst Shot - Lv. 44+

Pets


Support Pets

Ever felt lonely fighting alone? Fortunately, you no longer have to! Raise a Buffalo, Cougar or Kookaburra and have them fight by your side. Pets and pet equipment can be bought from a Pet Manager in main cities for Adena. In order to obtain pets, you must complete their respective quests.

— All support pets start at Lv. 25

— Pets gain a portion of the owner's experience

— Pets can be evolved to their improved version at Lv. 55

— All pets have the same skills: Heal and Recharge.

— Pet food (Golden Spice) and HP Potions can be purchased from a Pet Manager

Exclusive Pets are only different visually and can be bought from Credits


Pet Quests

The following quests are required to be completed in order to obtain a pet.

Baby Buffalo Panpipe: Help the Uncle (Pet Manager Waters in Dion)

Baby Cougar Chime: Help the Sister (Pet Manager Cooper in Giran)

Baby Kookaburra Ocarina: Help the Son (Pet Manager Lundy in Gludin)