
Age of Splendor는 리니지 II 역사상 가장 사랑받았던 요소들을 정성껏 융합한 서버입니다. 여러 버전에서 최고의 특징들을 세심하게 선별했습니다: 애정 어린 인터루드의 친숙함, 하이파이브의 오랜 유산, 에센스의 혁신적인 발전 — 모두 현대화되고 스타일화된 클래식 기반 위에 구축되었습니다. 우리의 비전은 전통적인 클래식 경험을 넘어, 향수와 현대적 게임의 우수함을 결합한 독특하고 정제된 여정을 제공하는 것입니다.
리니지 II 진화의 정점을 경험하세요 — 유산과 혁신이 만나는 곳.
| 클라이언트 | Rose (Classic Remastered) |
| 최대 창 수 | HWID당 2개 |
| 보호 | Active Anticheat |
| 버프 슬롯 | 20 + 4, 댄스/송 12개 |
| 버프 시간 | 8 Hours |
| 마나 물약 | 10초 동안 50 MP/sec |
| 상점 | 중급 C-Grade까지 (럭셔리 샵) |
| 파티 인원 | 7 members |
| 혈맹 인원 | 50 members |
| 지휘 채널 인원 | 42 members (6 parties) |
- 카마엘 / 데스나이트 / 실프 / 에르테이아 / 뱅가드/ 하이엘프 / 울프 / 샤인메이커 / 로즈 / 어쌔신 / 사무라이 없음
- 흡혈 분노 스킬은 원거리 공격 및 스킬에 66% 효과, 광역 스킬에 50% 효과 (원거리 광역 스킬의 경우 총 흡혈 33%)
- 커뮤니티 보드 버퍼 이용 가능
- 매직 램프 비활성화됨
- 랜덤 제작 비활성화됨
- 자동 사용에 더 많은 스킬 추가됨
- 대규모 PvP 중 자동 사냥이 플레이어를 타겟하지 않음
- EU 및 SA 플레이어를 위한 콘텐츠 매일 예정됨

Age of Splendor는 진정한 장기 플레이 경험을 제공하는 데 전념하는 서버입니다. 초기 게임 단계를 신중하게 연장하여 더 균형 잡힌 성장 여정을 만들었으며, 플레이어가 리니지 II의 풍부한 콘텐츠 모든 측면에 완전히 몰입할 수 있도록 했습니다. 이러한 점진적 접근은 경쟁 정신을 유지하면서 각 이정표가 보람 있고 의미 있게 느껴지도록 보장합니다. 자신만의 속도로 성장하세요. 모든 성취가 우리가 정성껏 만든 세계에서 지속적인 가치를 지닙니다.
| 경험치 | x3 |
| SP | x3 |
| 아데나 | x1 |
| 퀘스트 | x1 |
| 드롭 | x1 |
| 스포일 | x1 |
| 레이드 경험치 | x0.25 |
| 레이드 드롭 | x1 |

버프 시스템이 개편되어 효과를 간소화하고 슬롯을 절약합니다. 캐릭터 버프 슬롯은 20 + 4로 제한되며, 버퍼에서 받은 버프는 4 hours 동안 지속됩니다. 모든 인챈터 및 서포트 클래스에 새로운 시, 하모니, 댄스/송이 추가되었으며, 버프는 게임 도우미를 통해서도 받을 수 있습니다. 개편된 버프는 파티 전체에 적용되며 20분 동안 지속됩니다.
버프는 다음 그룹으로 분류됩니다:
— 시와 하모니 - 일반 버프 2~3개의 효과를 결합
— 강화된 송과 댄스 - 일반 송과 댄스 2~3개의 효과를 결합


일반 보스는 맵 전역에 스폰되며 표준 레이드 보스 스폰 템플릿을 따릅니다. 처치 후 일정 시간이 지나면 리스폰되며, 보상이나 난이도에 변경은 없습니다.
| Lv. 20-69 레이드 보스 | 리스폰 16 hours, ±1시간 | |
| Lv. 70-80 레이드 보스 | 리스폰 24 hours, ±2시간 |

필드 보스는 매일 20:00 및 02:00에 스폰됩니다. 혈맹과 그룹이 끊임없이 경쟁하도록 설계되었으며, 승자는 라이벌보다 강력한 우위를 얻습니다.
— Lv. 60-68: Evil Magikus, Rael Mahum Radium/Supercium, Tayga Feron/Marga/Septon
— Lv. 65-73: Fiends Goblier/Cherkia/Harthemon/Sarboth, Demon Bedukel, Bloody Witch Rumilia
— Lv. 70-78: Evil Orcs Zetahl/Tabris/Ravolas/Dephracor, Amden Orcs Turahot/Turation
— Lv. 75-83: Gariott, Varbasion, Varmoni, Overlord Muscel, Bathus Elbogen, Daumen Kshana
| Lv. 60-68 필드 보스 | Fields of Massacre | |
| Lv. 65-73 필드 보스 | Ancient Battlegrounds | |
| Lv. 70-78 필드 보스 | Forsaken Plains | |
| Lv. 75-83 필드 보스 | Silent Valley |

에픽 보스는 이제 Lv. 80+이며, 주간 리스폰 시간에 맞춰 난이도와 보상이 증가했습니다. 혈맹과 플레이어는 이 보스들을 예정된 이벤트처럼 취급하고 전략적으로 시간을 계획할 수 있습니다. 전 세계 플레이어 모두가 다가올 전투에 참여할 기회를 갖도록 특정 시간을 선택했습니다.
에픽 보스의 경우 5,000 damage 이상의 피해를 입힌 모든 플레이어는 참여 보상으로 Damaged Jewel Packages와 Event Medals를 받게 되어, 모든 플레이어가 전투에 참여하고 기여할 추가 동기를 제공합니다.
| Queen Ant Lv. 80 | 월요일 21:00 GMT +2 | |
| Core Lv. 80 | 화요일 21:00 GMT +2 | |
| Orfen Lv. 80 | 수요일 21:00 GMT +2 | |
| Zaken Lv. 82 | 목요일 21:00 GMT +2 | |
| Baium Lv. 82 | 금요일 21:00 GMT +2 |
| 에픽 보스 | 드롭 x5 | |
| 에픽 사제 | 드롭 x1 | |
| 주간 미션 | 드롭 x1 |

에픽 사제는 에픽 보스에 따라 스폰됩니다. 에픽 보스가 처치된 후 나타나며, 보석 드롭 확률이 더 낮습니다. 이 메커니즘은 메인 전투 이후에도 플레이어들이 전략을 세우고 협력하도록 유도하여 추가적인 도전과 흥미를 더합니다. 60 minutes 동안 유지되며, 처치되지 않으면 사라집니다.
| Queen Ant Drone Priest | Queen Ant에서 스폰 | |
| Priest of Core Decar | Core에서 스폰 | |
| Priest Orfen Lord Ipos | Orfen에서 스폰 | |
| Angel Priest of Baium | Baium에서 스폰 | |
| Zaken's Commandant Mary Reed | Zaken에서 스폰 |

세계 간 균열이 열렸고, 정의의 사절들이 그것을 닫기 위한 도움을 구하러 내려왔습니다! 카말로카는 심연의 전당과 심연의 미로로 나뉩니다. 심연의 전당은 더 쉬우며 레벨 끝자리가 3 또는 6인 캐릭터를 위한 것입니다. 심연의 미로는 각 레벨 구간의 최종 단계이며 레벨 끝자리가 9인 캐릭터만 입장할 수 있습니다.
- 한 파티만 입장 가능 (2~7 players)
- 파티에게 인스턴스 완료 시간 30 minutes 부여
- 인스턴스 재사용은 daily at 06:30 GMT +2에 초기화되며, 또는 사용 시 예외
- 심연의 전당과 심연의 미로 간 인스턴스 재사용이 공유됩니다. 하나에 입장하면 당일 다른 쪽에는 입장할 수 없습니다
- 표시된 레벨보다 5 or more levels above이면 인스턴스 이용 불가

| Captain Jeronin Lv. 23, 26, 29 | Town of Gludio |
| Captain Lucas Lv. 33, 36, 39 | Town of Dion |
| Captain Gosta Lv. 43, 46, 49 | Town of Giran |
| Captain Mouen Lv. 53, 56, 59 | Town of Oren |
| Captain Kurtiz Lv. 63, 66, 69 | Town of Aden |
| Captain Mathias Lv. 73, 76, 79, 81+ | Town of Goddard |

그룹과 함께 훌륭한 보상을 얻을 수 있는 일일 인스턴스에 참여하세요. 인스턴스는 group(파티), clan, command channel으로 나뉩니다. 각 유형마다 고유한 인스턴스와 요구 사항이 있습니다. Aden Castle Town의 다음 NPC를 방문하여 입장할 수 있습니다.
그룹 인스턴스는 daily at 06:30 GMT +2에, 혈맹 및 지휘 채널 인스턴스는 weekly at Wednesday 06:30 GMT +2에 초기화됩니다.
— 그룹 인스턴스 (2-7 players): Battle with Queen Ant, Battle with Orfen, Battle with Core, Battle with Zaken
— 혈맹 인스턴스 (7-70 players): Clan Arena (혈맹 Lv. 3+ 이상 필요)
— 지휘 채널 인스턴스 (7-70 players): Battle with Frintezza, Battle with Baium, Battle with Antharas, Sanctum of Spirits

Spirits의 기운이 강하며, 이곳이 에너지의 근원인 것 같습니다. 포털이 닫히기 전에 각 Spirit Lords에 도전하고 그들의 에너지를 흡수하세요.
- Sanctum of Spirits는 instanced zone입니다
- Sanctum of Spirits는 Lv. 76 and higher 그룹을 권장합니다
- 입장 후 30 minutes 내에 인스턴스를 완료하지 않으면 모든 멤버가 퇴장됩니다
- 인스턴스 재사용은 매 Wednesday at 06:30 AM(서버 시간)에 초기화됩니다
- 14 members 이상의 그룹 및 지휘 채널 이용 가능

Goldberg's room은 Lv. 78 이상 캐릭터를 위한 도전적이고 임시 사냥터입니다. 파티를 구성해야만 입장할 수 있으며, 스릴 넘치는 전투와 풍부한 보상을 약속합니다.
- Aden의 Sora와 대화하여 입장
- 2 to 7명 그룹으로만 입장 가능. 멤버가 많을수록 보상 증가
- 입장하려면 파티 리더가 를 소지해야 하며, Tomb of the Ancient Pirates 특수 지역의 Goldberg's Steward 몬스터에서 획득 가능
- Goldberg 처치 시간 20 minutes


Heavenly Rift는 세 가지 도전에 맞서게 되며 각각 다른 보상을 제공하는 특별 인스턴스입니다. 이 인스턴스는 highly contested하므로 준비하고 타이머와 플레이어를 기록해 두는 것이 중요합니다.
- Tower of Insolence (Floor 1)의 Dimensional Vortex와 대화하여 입장
- 소용돌이 주변 지역은 Combat Zone입니다
- 2 to 7명 그룹으로만 입장 가능. 모든 멤버가 생존하고 소용돌이 근처에 있어야 합니다
- 입장하려면 파티 리더가
Celestial Shard를 소지해야 하며, Tower of Insolence (Floors 7-12)의 모든 몬스터에서 드롭되는
Suspicious Stone에서 획득 가능
- 파티가 입장한 후 다음 파티 입장까지 20 minute 대기
| Dragon's Treasure | 보물을 지키는 드래곤을 처치하여 획득 기회 | |
| Tower Defense | Possessed Angels에 맞서 타워를 방어하고 획득 | |
| Angel Eradication | Possessed Angels를 처치하여 획득 기회 |


공성전은 리니지 II의 상징적인 콘텐츠로, 아덴과 엘모어 평원에서의 장대한 전투와 성문 돌파의 향수를 불러일으킵니다. 공성전은 매주 일요일에 진행되며 2시간 동안 지속됩니다 (준비 1시간, 공성 1시간). 공성 승리 혈맹은 특별한 패시브 스킬과 서클릿, 추가 보너스를 제공하는 군주의 왕관을 받게 됩니다. 기란은 유럽 및 아시아 플레이어를 대상으로 합니다.
— 혈맹은 공성 시작 1시간 전에 등록 가능 (21:00 GMT +2)
— 승리 혈맹은 10,000 혈맹 명성 포인트를 획득합니다.
— 기란 성 공성은 매주 일요일 22:00 GMT +2에 진행됩니다.
| Castle Lord's Benefaction NEW | Exp./SP +20%, Adena +10% | |
| Castle Circlet | Resist Shock Lv. 2 | |
| Lord's Crown | Circlet of Splendor +7에 해당 |

매치 조작 위험을 최소화하기 위해 영웅 status를 위한 전투는 매주 토요일에 집중됩니다. 영웅이 되려면 다음 조건을 충족해야 합니다:
올림피아드 게임은 본 클래스만 대상으로 하며 토요일에만 시작됩니다:
— 영웅 status는 매 일요일에 배분됩니다
— Hero Weapons는 서버 진행 속도에 따라 적응형 위력을 제공합니다
— Hero Cloak 비활성화됨
— 일요일에는 올림피아드 경기가 없어 플레이어가 공성전에 집중할 수 있습니다
— 올림피아드 상점 및 일일 미션 보상이 업데이트되었습니다
— 매치 조작을 어렵게 하기 위해 참가자는 무작위 시간에 이동됩니다
— 올림피아드 포인트와 순위가 숨겨졌습니다
| 기간 | 20:00 - 02:00 (GMT +2) |
| 등록 | 4 participants (최소) |
| 최대 경기 | 주당 50경기 |
| 최소 레벨 | Lv. 70 |
| 조건 | 10 fights 완료, one win 포함, 10 points 이상 |
| 상품 | 각 클래스 1위에게 week 동안 영웅 status |
| 순위 | 최소 포인트 | 보상 |
| Rank 1 | 200+ Points | |
| Rank 2 | 80+ Points | |
| Rank 3 | 50+ Points | |
| Rank 4 | 30+ Points | |
| Rank 5 | 15+ Points |
| Wings of Destiny | Circlet of Splendor +7에 해당 | |
| Infinity Crusher NEW | - |

다음 시즌 이벤트가 활성화되어 플레이어가 다양한 방식으로 게임과 상호작용하고 새로운 파밍 방법을 만들 수 있습니다. 플레이어는 UI 또는 지정 NPC를 통해 이벤트 아이템을 보상과 교환할 수 있습니다.
— 이벤트 종료 시 모든 이벤트 아이템이 플레이어에게서 자동으로 삭제됩니다.
| 이벤트 | 설명 | 시작 | 종료 | |
| Master Yogi | Master Yogi가 인챈트 실력을 과시하러 왔습니다. 지팡이를 인챈트하고 돌아와 보상을 받으세요. | 28/06/2024 | 28/07/2024 | |
| Little Mouse | Alexandru가 우리 땅에 도착하여 치즈를 구걸하고 있습니다! 작은 쥐를 무시하거나 먹이를 주고 무엇이 기다리는지 확인하세요. | 28/06/2024 | 28/07/2024 | |
| Letter Collector | 전 세계 몬스터에서 글자를 수집하세요. UI를 통해 보상을 받을 수 있습니다. | 28/06/2024 | 28/07/2024 | |
| Chocolate Thief | Chocolatier Marshmallow를 위해 초콜릿을 수집하세요. 초콜릿 인형을 조합하고 교환하여 보상을 받으세요. | 28/06/2024 | 28/07/2024 |

다음 시간제 이벤트가 활성화되어 플레이어가 다양한 방식으로 게임과 상호작용하고 새로운 파밍 방법을 만들 수 있습니다. 플레이어는 UI 또는 지정 NPC를 통해 이벤트 아이템을 보상과 교환할 수 있습니다.
- 는 이벤트에서 획득하여 Game Assistant에서 다양한 아이템을 구매할 수 있습니다.
| 이벤트 | 유형 | 시간 | |
| Team Vs Team | 팀전 | N/A | |
| Hunting Grounds | 팀전 | N/A | |
| Domination | 팀전 | N/A | |
| Capture the Flag | 팀전 | N/A | |
| Fight for the Throne | 팀전 | N/A | |
| Deathmatch | 솔로 | N/A | |
| Last Survivor | 솔로 | N/A | |
| Goblin Invasion | 솔로 | N/A | |
| Gladiators | 솔로 / 팀전 | N/A |

게임 도우미는 모든 마을과 UI에서 찾을 수 있습니다. 게임 도우미는 Age of Splendor에 필수적인 존재로, 특별한 아이템, 서비스, 버프를 교환할 수 있는 능력을 가지고 있습니다.
게임 도우미에서 다음 기능을 이용할 수 있습니다:
— 쿠폰을 후원, 스타터 팩, 이벤트에서 받은 다양한 무기, 방어구, 보석, 망토, 아가시온으로 교환
— 소울샷 티켓을 소울샷/축복받은 정령탄으로 교환
— 마법서 구매 (2~3차 전직)
— 레이드 포인트, 보석 조각, 아가시온/팔찌 등 교환
— 증강 및 소울 크리스탈 추가/제거
— 계정 내 아이템 공유 (화물)


라 비앙로즈의 뷰티샵이 다시 문을 열었습니다! 그라시아와 외차원을 여행한 모험 끝에, 그녀는 아덴과 엘모어로 돌아와 왕국 전역의 고객들에게 아름다움의 선물을 나눕니다. 유명 스타일리스트는 먼 땅을 여행하며 모은 새로운 기법과 스타일을 가져왔습니다.
주요 마을의 La Vie En Rose를 방문하여 Beauty Shop에 접근할 수 있으며, 헤어스타일, 얼굴 특징, 메이크업 디자인 등 다양한 커스터마이징 옵션을 제공합니다. 외모를 변신하고 독점 뷰티 서비스로 세상에서 돋보이세요.

— Beauty Shop 헤어스타일은 헤어 액세서리 착용 시 가려집니다
— Beauty Shop 디자인은 제한적이며, 추후 추가될 수 있습니다
| Beauty Shop Ticket | 뷰티샵 스타일 구매에 필요한 아이템 |

캐릭터가 전투력만큼 스타일리시해 보여야 한다고 믿으며, 그에 맞춰 Appearances 시스템을 도입합니다. 이 기능으로 장착한 아이템의 외형을 이전 크로니클의 특별 코스튬이나 방어구 세트로 변경할 수 있습니다.
다음 Appearance 옵션을 커스터마이징할 수 있습니다:
• 방어구
• 무기
• 망토
• 방패
• 헤어 액세서리
| 일반 | C1-C4 일반 아이템 | |
| 고급 | C5-인터루드 아이템 또는 일반 코스튬 | |
| 희귀 | 그라시아-하이파이브 아이템 또는 희귀 코스튬 | |
| 전설 | GoD 아이템 및 스타일리시 코스튬 | |
| 신화 | 독점 아이템 또는 특별 효과가 있는 에픽 보스 코스튬 |
— options menu를 통해 다른 플레이어의 스킨을 숨길 수 있습니다.
— Appearances는 Alt+X 메뉴를 통해 접근 가능


우리 컨셉에 더 잘 맞도록 다음 지역에 변경이 적용되었습니다:
— Hot Springs 몬스터 난이도 및 보상 증가. 하급 A-Grade 무기 드롭 추가
— Devil's Isle에 오프라인 야간 메커니즘 및 Zaken's Curse 표시
— Giant's Cave 몬스터 난이도 및 보상 감소. 하급 A-Grade 무기 드롭 추가
— Catacombs and Necropoli가 Special Daily Zones로 이동
— Lair of Antharas 몬스터 레벨 Lv. 68+로 상향
— Varka Silenos Stronghold 제거됨
— Attribute Zones 제거됨
— Forgotten Isle이 Primeval Isle로 교체됨
— Imperial Tomb이 Forge of Gods로 교체됨
— Ketra Orc Outpost가 Morgos Command Fortress로 교체됨
— Tanor Canyon이 Lv. 55+ 사냥터로 추가됨
— Bee Hive가 Lv. 68+ 사냥터로 추가됨
— Garden of Genesis가 Attribute Spirits를 위한 Lv. 82+ 사냥터로 추가됨

혈맹 거점이 여러 hot spots(인기 사냥터)에 추가되어 PvP와 혈맹 활동을 더욱 촉진합니다. 혈맹 거점은 솔로 플레이에 영향을 주지 않습니다.
— 혈맹 거점과 대화하여 점령합니다.
— 혈맹 거점의 제목과 문장은 소유 혈맹을 반영하며 특별 효과를 방출합니다.
— 혈맹의 점령을 해제하려면 destroy the stronghold해야 합니다.
— 반경 내 혈맹원은 소량의 Exp./SP 버프를 받습니다.
혈맹 거점 위치:
- Giant's Cave (Inner)
- Devil's Isle
- Tower of Insolence
- Hot Springs
- Morgos Command Fortress
- Forge of Gods
- Primeval Isle
Age of Splendor의 모든 사냥터에 대한 상세 정보를 확인하세요:
| 지역명 | 유형 | 레벨 범위 | 설명 |
|---|---|---|---|
| Altar of Rites | Battlefield | — | This altar is used for rites of Dark Elves. For several reasons, the rites from the past are not reproduced. |
| Attribute Zones | Battlefield | — | 설명 없음 |
| Bandit Stronghold | Battlefield | — | Convict runaway soldiers from a long time war between Oren and Elmore settled in this place. They are better organized under a charismatic leader, and it is now a famous bandit in the entire Oren. |
| Cave of Souls | Battlefield | — | When they grow up, Kamaels are recognized as adults in this cave. All Kamael warriors start their adventure from here. |
| Cedric's Training Hall | Battlefield | — | A training hall built by Cedric, a famous holy knight that served King Raoul. Now that Cedric is retired, this place is run by Roien, his younger brother, to offer hope to young knights that dream of adventure. |
| Dark Cloud Mansion | Battlefield | Lv. 84-99 | 설명 없음 |
| Devastated Castle | Battlefield | — | This is a castle, destroyed in a war with the Kingdom of Elmore. It used to be a big stronghold, constructed to defend from Elmore's invasions from the North, Giran from the East, and to protect from other alien races. Its outer rampart was partially destroyed, and nearly all inner walls were knocked down a few decades ago, during a war with Elmore. All people inside the stronghold were executed. However, many citizens had passed away from the poison, put in their wells by people of Elmore. Rumor has it that the castle is cursed, and ghosts dwell in it. People are trying to avoid this place. |
| Einhovant's School of Magic | Battlefield | — | Built by Einhovant the great wizard, this place teaches magic to all commoners who wish it, and has become the single biggest rival to the elite Ivory Tower. |
| Enchanted Valley | Battlefield | Lv. 50-60 | It is said that all fairies were destroyed in the times of the Elmoreden Empire, but in truth they went into hiding in this secluded valley. The reason for their flight was the fierce hunt for fairy wings and dust that were considered very fashionable among the Elmoreden nobility. And so the Fairy King led his people to the Enchanted Valley and hid it from prying eyes. |
| Execution Grounds | Battlefield | Lv. 30-40 | When Duke Ashton suppressed the Peasants' Riot years ago, this place was used for public execution of its leaders. The souls of the tortured and punished now wander this area as the Undead. |
| Fellmere Lake | Battlefield | — | A collective name for the three lakes throughout the southwest side of Ruins of Agony. There is power of spirits still largely remaining. Quality granites are famous in this area. |
| Front Side of the Giran Castle | Battlefield | — | 설명 없음 |
| Frozen Valley | Battlefield | — | A mountain region near the Dwarf village. It is a frozen valley with cold winds. |
| Frozen Waterfalls | Battlefield | — | A huge waterfall in the land of the Orcs, north of Elmore. It is known that the best Khavatari train here. |
| Garden of Beasts | Battlefield | Lv. 76-80 | 설명 없음 |
| Garden of Genesis | Battlefield | Lv. 80-90 | 설명 없음 |
| Giran Arena | Battlefield | — | An arena inside Giran. Giran territory officially decided to operate this arena in order to provide some means of entertainment for many foreigners who come to Giran. |
| Giran Castle Siege Barracks | Battlefield | — | 설명 없음 |
| Gludin Arena | Battlefield | — | An arena next to Gludin village. |
| Gludin Harbor | Battlefield | — | A harbor in the west side of Gludin village. Ships between this place and Talking Island, Heine, and Elmore, etc. and move back and forth. |
| Goddard Castle's Front Part | Battlefield | — | 설명 없음 |
| Goddard Castle's Right Part | Battlefield | — | 설명 없음 |
| Goddard Castle's Warcamp | Battlefield | — | 설명 없음 |
| Gods' Falls | Battlefield | — | This waterfall is located in the west of Forest of Evil. It has a majestic appearance, so the humans called this place the Gods' Falls. |
| Golden Hills | Battlefield | Lv. 15-20 | 설명 없음 |
| Hardin's Academy | Battlefield | — | Academy of Hardin. Hardin is known as one of the greatest sorcerers from that era and is believed to hide inside of Dragon Valley. |
| Hellbound Areas | Battlefield | — | 설명 없음 |
| Hill of Hope | Battlefield | Lv. 2-15 | 설명 없음 |
| Immortal Plateau | Battlefield | — | This is where Pa'agrio Temple is located. Originally it was Orcs' Holy Land, but the Noble Orcs were ousted to this place. |
| Iris Lake | Battlefield | — | This lake is located in the south of Elven Forest. It acts as the water source to supply water to Mother Tree and sustains Elven Village. Spirit's power is strongly spread in this area. |
| Kamael Village | Battlefield | — | Once home to Kamaels, the village has been closed since its residents emigrated. |
| Left Side of the Giran Castle | Battlefield | — | 설명 없음 |
| Lv. 20-29 Hunting Zone | Battlefield | — | 설명 없음 |
| Lv. 30-39 Hunting Zone | Battlefield | — | 설명 없음 |
| Lv. 40-49 Hunting Zone | Battlefield | — | 설명 없음 |
| Lv. 50-59 Hunting Zone | Battlefield | — | 설명 없음 |
| Lv. 60-69 Hunting Zone | Battlefield | — | 설명 없음 |
| Lv. 70-75 Hunting Zone | Battlefield | — | 설명 없음 |
| Lv. 76-79 Hunting Zone | Battlefield | — | 설명 없음 |
| Lv. 80-83 Hunting Zone | Battlefield | — | 설명 없음 |
| Lv. 84+ Hunting Zone | Battlefield | — | 설명 없음 |
| Misty Mountains | Battlefield | — | A mountain range that divides Dark Elves region and Elves region. The name of Misty Mountain came from the fog that cover the top of the mountains throughout the year. |
| Narsell Lake | Battlefield | — | A huge lake in the middle of Aden territory. It has a pier on its shore, where you can rent a boat and go fishing or take a boat trip. There is a Coliseum on an isle in the middle of the lake. |
| Northern Swamplands | Battlefield | Lv. 13-16 | A huge swampland located on the other side of the Dark Forest. Shilen’s power has spread blackish red fog all over the area and shed red blood everywhere. Currently, this place is occupied by high-level monsters drawn by the smell of blood. |
| Obelisk of Victory | Battlefield | — | A monument to the Human-Elven victory against the Orcs, this obelisk is engraved with a passage about the eternal friendship between Elves and Humans. |
| Orbis Temple | Battlefield | Lv. 86-99 | 설명 없음 |
| Pa'agrio Temple | Battlefield | — | All baby Orcs are deposited into the Pa'agrio temple soon after they are born. In this place, each Orc is selected to become a warrior or wizard depending on their qualifications and receives brutal training. They grow into one of the Orc tribe members who consider strength as the best merit and fear with the most disgrace. |
| Right Side of the Giran Castle | Battlefield | — | 설명 없음 |
| School of Dark Arts | Battlefield | Lv. 10-22 | A research facility where the Dark Elves sought ways to undo the curse of the Tree Elves. This place brims with sinister energy due to the years of dark magic practiced within. |
| Shadow of the Mother Tree | Battlefield | — | Among the sections in Elven Forest, the place where Mother Tree's influence is the strongest is called Shadow of the Mother Tree. Mother Tree is the tree from the very beginning of the world and is the center of the Elven society. It is known that gods made the Elf race using the leaves of Mother Tree. |
| Shilen Temple | Battlefield | — | A temple where they worship Shilen who is considered to be unholy by other races. The source of spiritual power of Dark Elves. The Dark Elves' hierarch Mitraell who was sealed by the humans in the past, is acting as the anchor of the race. |
| Singing Waterfall | Battlefield | Lv. 15-20 | A beautiful waterfall in Talking Island. |
| Southern Entrance of Wasteland | Battlefield | Lv. 25-36 | It was a fertile farmland one time but became a wasteland due to the powerful magic cast in order to seal Beleth. Also because of the impact of the magic from that time, insects and crustacean creatures mutated into bizarre shapes. Among those, giant spiders are especially the biggest threat. |
| Spine Mountains | Battlefield | — | During the time period when Orcs attacked Dwarf kingdom to make the Dwarves as their slaves, the Dwarves who barely survived Orcs' brutal invasion escaped from their kingdom to the mine area in Spine mountains they dug themselves. Since then, Dwarves developed their main habitat in this place. |
| Starlight Waterfall | Battlefield | — | This waterfall is located in the east of Shadow of the Mother Tree. The name came from the water fog resembling starlight when they come down from above. |
| Strip Mine | Battlefield | — | All Dwarves start from the beginning member of guilds. The first training they receive is to collect resources by themselves that are necessary. For this purpose, young Dwarves are sent to a mine that is operated by Grey Column guild and collect many different types of minerals as well as strengthen their physicality. |
| Talking Island Harbor | Battlefield | — | The harbor to Talking Island. Ships bound for Gludin are anchored here. |
| Talking Island, Eastern Territory | Battlefield | Lv. 8-19 | The eastern part of Talking Island. Humans have built their facilities here, such as Einhovant's School of Magic and Cedric's Training Hall. |
| Tanor Canyon | Battlefield | Lv. 58-66 | 설명 없음 |
| The Dark Forest | Battlefield | — | Long ago there was a splendid forest. It was destroyed by the curse of the Elders of Wooden Elves, perishing at the hands of the Brown Elves. The wasteland was left for a long time after the Brown Elves descended underground. Today there is a base of the Dark Elves. |
| Tower of Insolence Floors | Battlefield | — | 설명 없음 |
| Undine Waterfall | Battlefield | — | This waterfall is located in the north of Swampland. The power of Water Spirit is strongly remaining here. |
| Valley of the Lords | Battlefield | — | This place is where fierce battles occurred between the elite troops of Orc kingdom and the rebellion tribes. Currently, this passage is the only path to enter the Immortal Plateau which is Holy Land of Orc; therefore, the security by the Orc soldiers is strict. In order to pay respect for the dead heroes, there are pictograms and decorative patterns, etc. that represent the totems of each tribe are engraved on the walls of valley. |
| Giran Castle | Castle | — | Home of Giran Lord. It exhibits enormous riches of Giran and is more luxurious than the castle of Aden kingdom. |
| Goddard Castle | Castle | — | A castle built in the eastern part of Elmoreden Kingdom. The castle was razed to the ground and rebuilt several times during the war with Aden. It had become an unassailable fortress after the latest rebuilding. |
| Abandoned Coal Mines | Dungeon | Lv. 10-22 | These mines used to produce Mithril but are abandoned now. |
| Ancient Battleground | Dungeon | Lv. 60-70 | A battleground where the most fierce combats were held between Elmore and Aden in the past. It is located in the south of the border outpost. |
| Antharas' Lair | Dungeon | Lv. 68-78 | According to the legend, all dragons of the world come to this place before they die. The innermost cave of the valley houses Land Dragon Antharas - one of the six ancient dragons. |
| Battered Lands - East | Dungeon | Lv. 88-99 | Farm Zone |
| Battered Lands - West | Dungeon | Lv. 88-99 | Farm Zone |
| Cave of Trials | Dungeon | Lv. 10-21 | Built with Dwarven slave labor, this place was originally used as a tomb for Orc leaders and warriors. Now this place is used as a training site, where young Orcs battle imprisoned beasts or slaves from other races. It is said that souls of Dwarven slaves who were buried alive upon completion of the tomb walk this place as the Undead. |
| Cruma Tower | Dungeon | Lv. 42-55 | Giants made this fortress to use as a research center as a study Cruma. But a divine animal of the earth Cruma disappeared at the end of Giants era, and this research center and its by-products are still remaining. |
| Dragon Valley | Dungeon | Lv. 52-62 | The habitat of Drakes, descendants of dragons. Deep within this terrain is the lair of Antharas the Earth Dragon, guarded by Maluk and his demons. |
| Dungeon of Abyss | Dungeon | Lv. 40-49 | This is an underground prison buried deeply under Aden, in which criminals and ancient terrifying demons are confined. |
| Elven Fortress | Dungeon | Lv. 10-22 | During the war between Humans and Elves, this bomb shelter was built as a fortress in order to stand the final battle. Since then, this place has been used as a major stronghold during the wars with Dark Elf. However, after the wars, it was abandoned to become the habitat of monsters. |
| Elven Ruins | Dungeon | Lv. 10-22 | During their golden age, Elves built this place to teach the Humans how to use magic. Since the war, this place had been left to decay, and is now used as a monster lair. |
| Forgotten Temple | Dungeon | Lv. 27-33 | A temple in Gludio territory. Strangely enough, the inside is the same structure as the Elven Ruins in Talking Island. According to some records, it is said that there were experiments on transfer/operation of magic performed in this region. |
| Mithril Mines | Dungeon | Lv. 23-30 | When Abandoned Coal Mines ran out of Mithril, Dwarves newly discovered the origin of Mithril. However, a fearsome monster 'Earth Wyrm' is in this place. Because of that, their development was stopped and it became a home for monsters. Earth Wyrm itself is believed to be removed by a Dwarf warrior. |
| Morgos Command Fortress | Dungeon | Lv. 82-90 | An outpost built by the Ketra Orcs, a strong Orc tribe, for the invasion of Goddard. Taking advantage of the chaos following the Elmore-Aden war to seize the land, by a stroke of luck they now fight an intense war with the Varka Silenos. |
| Orc Barracks | Dungeon | Lv. 24-30 | A campsite of Turek Orcs who were hired during Gracia-Aden war. Now affected by the energies of otherworldly dimensions leaking through the dimensional rift, the orcs are said to be ruthlessly capturing the sprites that have mutated in Windy Hilll. |
| Parnassus | Dungeon | Lv. 82-90 | 설명 없음 |
| Partisan's Hideaway | Dungeon | Lv. 23-30 | This place is where mercenaries who were hired by Gracia at the time of the war with Gracia still remain. The war has ended now. And they became a group of thieves to torment the village people. |
| The Iron Gate | Dungeon | Lv. 88-99 | Farm Zone |
| Tower of Insolence - 10th floor | Dungeon | Lv. 76-80 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 11th floor | Dungeon | Lv. 76-80 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 12th floor | Dungeon | Lv. 76-80 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 13th floor | Dungeon | Lv. 80-90 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 1st floor | Dungeon | Lv. 52-60 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 2nd floor | Dungeon | Lv. 56-64 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 3rd floor | Dungeon | Lv. 60-68 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 4th floor | Dungeon | Lv. 64-70 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 5th floor | Dungeon | Lv. 66-72 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 6th floor | Dungeon | Lv. 68-72 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 7th floor | Dungeon | Lv. 70-74 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 8th floor | Dungeon | Lv. 72-76 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 9th floor | Dungeon | Lv. 74-80 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Abandoned Camp | Field | Lv. 25-30 | A campsite of the Gracian army when they were invading Aden. This place served as a stronghold on their march, but was abandoned as the army retreated at the end of the war. It has since been turned into a stronghold for the Ol Mahum. |
| Alligator Island | Field | Lv. 40-45 | A group habitat of fearsome alligators. Alligators are introduced in this region from Abella area a long time ago. But they recently multiplied into a large number, and residents are threatened. Innadril castle acknowledged that these alligators are a problem, but they are hard to get rid of due to their violent nature. They don't go far from the Alligator Island. But they can attack people on boats. |
| Anghel Waterfall | Field | Lv. 47-55 | When Gran Kain created the Lost Highland an the ground soared up, a small waterfall that once had been here turned into a huge one. Since it emerged by a god's will, it was named the Anghel Waterfall. |
| Battered Lands | Field | Lv. 88-99 | 설명 없음 |
| Bee Hive | Field | Lv. 70-78 | Not long ago there was a pasture area of Dion, but it became inhabited by savage bees, so local people had to move to other places. |
| Beleth' Magic Circle | Field | Lv. 86-99 | 설명 없음 |
| Beleth's Magic Circle | Field | Lv. 87-99 | Farm Zone |
| Black Rock Hill | Field | Lv. 13-17 | The Hill is situated to the South-East of the School of Dark Arts. The rocks of the Hill have turned black from the poisonous miasmas coming for the School. The Hill owes its name to these rocks. |
| Blazing Swamp | Field | Lv. 65-75 | This lava zone is located between the borders of Aden and Elmore. During the war of Aden-Elmore, Amadeo (the king at that time) gained his first ingenious victory in this place despite disadvantageous situations. It is currently inhabited by powerful monsters. |
| Breka's Stronghold | Field | Lv. 30-35 | Nest of Breka Orc, located in the north region of Giran territory. |
| Cemetery | Field | Lv. 50-55 | A sacred resting place for royalty, nobility, and saints. King Raoul, the king who unified Aden is also buried here. After the castle was left behind, there was no one to take care of the cemetery, so there have been a lot of tomb raiders. |
| Cruma Marshlands | Field | Lv. 25-35 | During the period of Giant, this place was used to study Giant Turtle Cruma which is a divine animal of the earth. Now, different types of giant insects and others that are created from the experiments from the Lesser Giant era inhabit here. |
| Death Pass | Field | Lv. 35-40 | The name Death Pass originated from the saying that a person will die upon stepping on Elven Forest or Dragon Valley located on each side of the road that connects the south and north. But the road itself is actually very safe because of the sentry posts nearby. It has been a key point of transportation to connect the south and north of Aden for a long time and is currently a prosperous commercial route of Giran. |
| Desert Quarry | Field | Lv. 86-99 | 설명 없음 |
| Dion Hills | Field | Lv. 20-25 | There are many hills in this region located near Dion. Large quantity of crops also grow here. Even though it is near a village, many dangerous monsters inhabit in this place keeping an eye on the village. |
| Eastern Mining Zone | Field | Lv. 18-25 | This zone extends from Abandoned Coal Mines to the new Mithril Mine. More brutal monsters compared to the west are inhabiting in this place. |
| Elven Forest | Field | Lv. 8-19 | The habitat of Elves that are spread around Mother Tree. Some of the creatures from the beginning of the world live here with Elves. |
| Evil Hunting Grounds | Field | Lv. 14-20 | This road heads to Neutral Zone from Gludio Town. Different types of monsters including werewolves attack humans. |
| Fellmere Harvesting Grounds | Field | Lv. 17-25 | A long stretch of land west of Fellmere Lake. Laden with volcanic rock, this place is inhabited by spiders, bees, and Lizardmen. |
| Fields of Massacre | Field | Lv. 55-65 | This is the battlefield at the Devastated Castle. When people of Elmore attempted to besiege the castle, they used a strong poison. That is why the hordes of the Myo Race are all around. |
| Floran Agricultural Area | Field | Lv. 30-35 | This area is at the border of Gludin territory and Dion territory. The people of Floran town and Dion town collaborated to create this agricultural region. |
| Forest of Evil | Field | Lv. 45-49 | The forest near Ivory Tower Crater. This area is very dangerous because of strengthened monsters from Nebulite's power. |
| Forest of Mirrors | Field | Lv. 45-55 | This forest is large and thick so the sun cannot reach the ground. They say 'Forest of Mirrors Ghost' who is one of the evil creatures of Shilen is in this place, and the Ghost takes one's memory away. It is known that people come here following an identical image of theirs. |
| Forge of the Gods | Field | Lv. 78-84 | Belly: Region 120 / Type 1 |
| Forsaken Plains | Field | Lv. 67-72 | A place where lost Relics of the Giants were preserved in a large amount. |
| Gorgon Flower Garden | Field | Lv. 30-34 | This place is located between Giran Town and Giran Castle. There are Harpy, Medusa, and the sad victims who became stones after challenging them. |
| Hot Springs | Field | Lv. 78-82 | It is a curious place with hot waters springing from under the earth, from the very Forge of the Gods. People say that the water can heal wounds and diseases. Usual animals, as well as monsters, thrive in the area and often come to the springs for water. |
| Hunter's Valley | Field | Lv. 40-45 | This valley is located in the south of Hunters Village. The hunters are mainly active in this place. There are many powerful and large monsters. |
| Immortal Plateau, Northern Region | Field | Lv. 8-17 | Orcs are active in the Northern Immortal Plateau. There are Frozen Waterfalls and monsters that inhabit in a cold weather. It is considered as Orcs' training location. |
| Immortal Plateau, Southern Region | Field | Lv. 18-25 | Orcs are active in the Southern Immortal Plateau. There are stronger and more powerful monsters that inhabit here compared to the Northern Immortal Plateau. The betrayer shaman Kasha can directly influence this place. |
| Ivory Tower Crater | Field | Lv. 40-45 | A crater that surrounds Ivory Tower of Oren. They say it is a trace of fallen Nebulite meteorite in the ancient time. |
| Langk Lizardmen Dwellings | Field | Lv. 16-25 | Rich sea products are available since it is next to the ocean. Langk Lizardmen who like stealing settled in this place since it is adjacent to the road of Gludio. |
| Mandragora Farm | Field | Lv. 20-25 | Mandragora Farm is located near the entrance of Execution Grounds. Mandragora is a special regional product of Dion and is difficult to acquire but is used for medicine ingredients, liqueur, and food ingredients. |
| Neutral Zone | Field | Lv. 15-20 | Non-war zone created by treaty between Elves and Dark Elves from their constant frictions. Upon their agreement, the river of this area became the border between their territories, and the vicinity areas are designated as a neutral zone. Currently, there are guards posted at both sides, and any crossing that are not for a peaceful purpose are prohibited fearing invasions from either side. |
| Ol Mahum Checkpoint | Field | Lv. 22-25 | It used to be the territory of Sir Collin Windawood but is completely occupied by Ol Mahum now. |
| Outlaw Forest | Field | Lv. 50-55 | The forest near Bandit Stronghold. The Bandit's monsters declared this area as their territory. |
| Phantasmal Ridge | Field | Lv. 86-99 | 설명 없음 |
| Plains of Dion | Field | Lv. 23-28 | These plains supply lives in Dion territory. A small number of Lizardmen or Werewolves exist and they want the crops. |
| Plains of Glory | Field | Lv. 60-66 | Plains situated to the west of Aden Castle where Aden citizens gained a final victory over Elmore during the Aden Castle siege. Silenos dwell in this place now. |
| Plains of the Lizardmen | Field | Lv. 35-40 | These plains are located at the border of Oren and Giran. It was originally called 'Great Plains of Oren'. But the humans who were jealous of the Leto Lizardman race living in this perfect climate area put the name 'Plains of the Lizardmen' with a hue of contempt and disdain. |
| Red Rock Ridge | Field | Lv. 30-35 | Due to the huge explosion that occurred at the time of Seal of Beleth, the lands and rocks have been pushed and moved to create curves in this place. Deep inside of the earth was uncovered to give the red color. |
| Ruins of Agony | Field | Lv. 20-25 | Bernice village used to be in this place. Along with Roston village, Bernice village was one of the largest farming villages in the continent. But it lost most of the lands during the war of Beleth and the remaining lands during the war of Gracia. Now, only Undead are wandering in this area. |
| Ruins of Despair | Field | Lv. 17-24 | Roston village used to be in this place. Along with Bernice village, Roston village was one of the largest farming villages in the continent. But it lost most of the lands during the war of Beleth and the remaining lands during the war of Gracia. Now, only Undead are wandering in this area. |
| Sea of Spores | Field | Lv. 40-47 | The most fierce battle from the war to gain supremacy of the continent between Elves and Humans was held in this place. The existing natural ecosystem was destroyed by excessive magical energy concentration. This place became uninhabitable for living creatures. This Sea of Spores is expanding. And the wizards of Ivory Tower built barriers near the floats in order to stop the expansion. |
| Seal of Shilen | Field | Lv. 61-65 | According to the legend, with these Gates the first Emperor Shunaiman's barred the way to the place where Shilen came down, exiled from heaven, became the goddess of death and created horrible monsters. Now the Gates are open and don't hold back those monsters. That's why it's so dangerous to approach them. |
| Silent Valley | Field | Lv. 72-75 | A small valley near the Giants' Cave. Among Humans, there are a lot of rumors about countless treasures hidden in this cave; however, its location remains a secret. This secret is known only to Adventurers, although they are not really eager to disclose it to strangers. |
| Spider Nest | Field | Lv. 16-20 | An area in the northern part of the ridge that divides Gludio and the Dark Elf Region. The place is inhabited by giant Poison Spiders. |
| Swampland | Field | Lv. 13-16 | A huge swampland located on the other side of the Dark Forest. Shilen’s power has spread blackish red fog all over the area and shed red blood everywhere. Currently, this place is occupied by high-level monsters drawn by the smell of blood. |
| Talking Island, Western Territory | Field | Lv. 8-19 | The western part of Talking Island. With mountains and forests, this place houses the Elven Ruins, a site of Elven teachings of magic. |
| Timak Outpost | Field | Lv. 40-45 | The base of Timak Orcs near the territory of Elves. But there is few confliction with Elves because of the lofty mountains. |
| Tomb of Ancient Pirates | Field | Lv. 80-85 | An underwater site where the ancient pirate Goldberg and his men are buried. |
| Valley of Heroes | Field | Lv. 5-10 | This land covers the Pa'agrio Temple and Orc Village; and the souls of Orcs are worshiped here. |
| War-Torn Plains | Field | Lv. 67-72 | During the defence of Aden Castle, a fierce battle took place here, which reversed the course of war. Soon after, Aden utterly annihilated the enemy on the Plains of Glory. |
| Wasteland | Field | Lv. 25-36 | It was a fertile farmland one time but became a wasteland due to the powerful magic cast in order to seal Beleth. Also because of the impact of the magic from that time, insects and crustacean creatures mutated into bizarre shapes. Among those, giant spiders are especially the biggest threat. |
| Western Mining Zone | Field | Lv. 8-17 | A mining region that Dwarves developed. It is located near Dwarf village and has relatively weak monsters. |
| Windawood Manor | Field | Lv. 22-25 | Manor of Sir Collin Windawood. It is currently occupied by Ol Mahum. |
| Windmill Hill | Field | Lv. 15-20 | This hill houses windmills that process crops using the wind from the sea. It is located in the south of Gludin Village. It used to process the crops from Gludin before, but these days, crops are transported from Dion to be processed here. |
| Windy Hill | Field | Lv. 26-30 | A gathering place for the Wind Spirits that had lost their sanity during Beleth's sealing, this place is known for a vortex created by the collision of the marine winds against the mountainous terrain. |
| Ant Nest | Raid | Lv. 34-38 | An ant tunnel made by Giant Ants of Wastelands. Queen Ant inhabits in the innermost spot. |
| Devil's Isle | Raid | Lv. 70-75 | Zaken, a legendary pirate, arrived here in search of Giants' treasure. His crew rebelled as soon as he'd found it, and this is how he ended up imprisoned on the isle together with the treasure. |
| Giant's Cave | Raid | Lv. 76-80 | This is an ancient refuge, where Giants found shelter from Einhasad's furious rage. As the years went by in isolation, Giants began to degenerate. They lost all their power, and the dignity went together with it, leaving nothing behind but their colossal size. People still fear them. |
| Primeval Isle | Raid | Lv. 84-92 | There was a rumor about great treasures hidden somewhere on this island. Varka Silenos Orcs and Ketra Ork tribes are looking for treasures. |
| Antharas' Nest | Special | Lv. 76-84 | The cave that Antaras hid after losing his war with the gods. However, the enormous power of Antharas gathered monsters around him, so this cave became a very dangerous place. |
| Coliseum | Special | — | A battleground of Elmoreden's times, nowadays used for events, combats, clan battles, etc. |
| Coral Reef | Special | — | 설명 없음 |
| Giran Harbor | Special | — | The biggest commercial country in the continent, Giran's number one harbor. It is connected to all places in the world. Traders and adventurers from all over the world come here making it possible to see different types of races and classes. |
| Isle of Souls | Special | — | Dwarf guilds are currently positioned here to put a stop to Dr. Chaos, who infiltrated the Isle of Souls after the Kamaels emigrated. |
| Monster Arena | Special | — | Monster Arena, located at the Monster Race Track in Dion. |
| North of Enchanted Valley | Special | Lv. 50-60 | It is said that all fairies were destroyed in the times of the Elmoreden Empire, but in truth they went into hiding in this secluded valley. The reason for their flight was the fierce hunt for fairy wings and dust that were considered very fashionable among the Elmoreden nobility. And so the Fairy King led his people to the Enchanted Valley and hid it from prying eyes. |
| South of Enchanted Valley | Special | Lv. 50-60 | It is said that all fairies were destroyed in the times of the Elmoreden Empire, but in truth they went into hiding in this secluded valley. The reason for their flight was the fierce hunt for fairy wings and dust that were considered very fashionable among the Elmoreden nobility. And so the Fairy King led his people to the Enchanted Valley and hid it from prying eyes. |
| Talking Island | Special | — | This island is where ancient elves taught magic to humans. The name Talking Island originates from the confusion when the barbarous humans believed magically amplified voices was the island's talking. |
| Tower of Insolence: 10th Floor | Special | — | 10th floor of the tower built by Baium, the emperor of Elmoreden who challenged the gods |
| Tower of Insolence: 11th Floor | Special | — | 11th floor of the tower built by Baium, the emperor of Elmoreden who challenged the gods |
| Tower of Insolence: 12th Floor | Special | — | 12th floor of the tower built by Baium, the emperor of Elmoreden who challenged the gods |
| Tower of Insolence: 13th Floor | Special | — | 13th floor of the tower built by Baium, the emperor of Elmoreden who challenged the gods |
| Aden Castle | Territory | — | The largest castle of in the Kingdom of Aden. Its architectural features resemble the buildings of ancient Giants, which is a rare occurrence these days. You would never find a tremendous fort like this across the entire continent. Besides, the castle is greatly reinforced and virtually impregnable. |
| Aden Territory | Territory | — | A territory that is a home of the largest castle of Aden kingdom. The castle and village form one large mass to shape the territory. Aden Castle is the best of the continent in terms of the size, scale, and grandiosity and is extremely difficult to invade militarily. |
| Altar of Evil | Territory | Lv. 82-89 | Belly: Region 39 / Type 1 |
| Arenas | Territory | — | Arenas |
| Baium's Floor | Territory | — | Belly Zone |
| Beleth's Lair | Territory | — | Belly Zone |
| Brakki's Shrine | Territory | — | Belly Zone |
| Chromatic Highlands | Territory | Lv. 84-99 | Region 153 / Type 2 |
| Core's Control Room | Territory | — | Belly Zone |
| Devil's Isle - Left | Territory | Lv. 70-78 | Belly Zone |
| Devil's Isle - Right | Territory | Lv. 70-78 | Belly Zone |
| Dion Castle | Territory | — | The castle where the lord of Dion lives. This place is relatively weak because it is not a military base. |
| Dion Territory | Territory | — | Territory of Dion. Because of the warm climate, these farm lands are fertile and are responsible for the food supply in Aden. |
| Elemental Plateau | Territory | Lv. 76-90 | Belly: Region 126 / Type 1 |
| Ember's Resting Ground | Territory | — | Belly Zone |
| Entrance | Territory | Lv. 86-99 | Farm Zone |
| Freya's Castle | Territory | — | Belly Zone |
| Frontier | Territory | — | A collective name of places that do not belong to any territories for political, military or any other reasons. |
| Garden of Eva | Territory | Lv. 76-80 | Belly: Region 125 / Type 1 |
| Giran Territory | Territory | — | An important spot in terms of transportation to connect the south and north of Aden. It has the biggest market places in the continent - also the most affluent territory of Aden kingdom. |
| Gludio Castle | Territory | — | This castle might have been built as a fortress for Gracia's invasion with added defensive functions. ED.1486 Gracia - has a history that many areas were destroyed from fierce siege battles during Aden war. |
| Gludio Territory | Territory | — | This territory is located at the far west in the continent. One time, it was an important territory with large-scaled trades and farmlands. But now, it was cut off from trading outside of the continent and suffered farmlands' devastation from magical power that resulted in lost glory of the past. The still-existing mysterious legends and old ruins, however, tell people that this place is still a land of opportunity for adventurers. |
| Goddard Territory | Territory | — | The earth's crust is unstable in Goddard, having had frequent volcanic activity from long ago. Aden in the South and its citizens live in difficulty from the constant eruptions. Withal, Goddard is tormented by the Fire Dragon Valakas living near the dormant volcano in the North and the Varka Silenos occupying the South. |
| Hellbound | Territory | — | Belly Zone |
| Hestia's Abode | Territory | — | Belly Zone |
| Horus' Altar | Territory | — | Belly Zone |
| Imperial Tomb | Territory | Lv. 82-90 | The final resting place for the last prince of Elmoreden. Now it is haunted by spirits and guarded by Frintezza's guardians that turned into ghosts. The legend goes that this tomb is filled with untold treasures left by the imperial family, so there are always plenty of treasure hunters trying to get in. |
| Monastery of Silence | Territory | Lv. 76-82 | Belly: Region 219 / Type 11 |
| Necropolis of Devotion | Territory | Lv. 71-75 | Region 117. Entrance to this necropolis appeared when the Seven Seals were broken. It is located near the Altar of Evil. |
| Oren Castle | Territory | — | A clumsy looking citadel with military purpose is influenced by Elmore style. |
| Oren Territory | Territory | — | A key point of center of Aden continent. The territory is home to powerful influences such as the Ivory Tower wizards, Elves, Dark Elves, and others. So a strong military force is suppressing these influences. |
| Orfen's Lair | Territory | — | Belly Zone |
| Pagan Temple | Territory | Lv. 76-82 | Belly: Region 220 / Type 11 |
| Queen Ant's Cave | Territory | — | Belly Zone |
| Sailren's Cavern | Territory | — | Belly Zone |
| Satina's Shrine | Territory | — | Belly Zone |
| Schuttgart Castle | Territory | — | A castle built inside of Schuttgart territory. It is mainly for battle purpose and is based on Elmore style. |
| Schuttgart Territory | Territory | — | 설명 없음 |
| Tower of Insolence | Territory | — | TOI |
| Varka Silenos Barracks | Territory | Lv. 80-82 | The fiercest dragon mercenaries Varka Silenos occupy the area. Taking advantage of the Aden Elmore War, they seized the land and captured the Ketra Orcs to the north and the leadership of Goddard Territory to engage in war with Oren. |
| Wall of Argos | Territory | Lv. 76-80 | Belly: Region 123 / Type 1 |
| Zaken's Ship | Territory | — | Belly Zone |
| Dark Elf Village | Town | — | The village of Dark Elves who settled in a huge cave of Misty Mountain. It was built as Dark Elves settled in deep Misty Mountains. They are weak against the sunlight due to the curse by Tree Elves. |
| Dwarven Village | Town | — | This village is built by Dwarves. There are guild associations, the Chief Hall, and Maphr's Temple (Maphr is a very minor god of Dwarves). Dwarf guild associations include the following six guilds: Silver Scales (trading), Golden Wheel (trading), Grey Column (construction, mining), Iron Gate (banking), Black Anvil (iron making), and Bronze Key (collecting) |
| Elven Village | Town | — | Since the beginning of the world, the Elves have lived in this place harmonizing in the forest under the protection of Mother Tree. It is known as the originating place of Elves. For their long history, the 12 Hierarchs of Elf race built a strong barrier around the forest to prevent other races' approach. But the society has become more open these days, and the power of the barrier has weakened. |
| Floran Village | Town | — | This village is located at a bend of the road from Dion territory to Giran Harbor. It is a small country village and has common houses and windmills, etc. The head of the village has launched a large farmland development project, and ex-convicts and foreigners have been hired. Many law-breakers keep coming to this small and quiet farm village. |
| Gludin Village | Town | — | A harbor city located in the west coast of Gludio. Historically, it was a place for trade with outside of the continent but became deteriorated after the war of Gracia. Currently, it operates ship transportation to Talking Island for the people who dream of adventures. |
| Hunter's Village | Town | — | This village is located in the southern part of Aden. It is surrounded by many hunting zones filled with dangerous monsters. Therefore, a town was founded by professional hunters and fortune seekers, thus its name - Hunter's Village. |
| Ivory Tower | Town | — | Ivory Tower of Oren is built in the center of an area that resembles a meteorite crater from an ancient time. This building was originally built to research a rock of mysterious energy that was found in the area where a meteorite fell. But now, it became larger and larger, and wizards organized their headquarters here. The mysterious rock called Nebulite is known to have power to amplify magic and to be stored deep inside of Ivory Tower underground. |
| Orc Village | Town | — | Noble Orcs who lost the supremacy in the continent to the Elves settle in the Immortal Plateau. In the center of the last Orc kingdom that they built, there is a village that was made by the Dwarves they captured and high and strong outer castle walls around the village. It feels like a military fortress rather than a residential place. |
| Refugee Camp | Town | Lv. 86-99 | 설명 없음 |
| Talking Island Village | Town | — | The human habitat in Talking Island. From a long time ago, this island was a training ground for magicians. The village was naturally created by immigrants from other regions. But as the teachers of magic moved to human from Elf, the elven energy slowly disappeared. This place has been visited by the humans who want to become adventurers. |
| Town of Aden | Town | — | It is a magnificent big city, surrounded by a tall defensive wall and wallowing in luxury. It is the heart of Aden Kingdom. No other town can compare to Aden in terms of beauty or size. This is a grandest and a most colossal city on the whole continent. However, it has its reverse side, too: on the outskirts of it, in a hollow area, innumerable miserable cabins are clustered together, as if bringing out the huge gap between the rich and the poor. |
| Town of Dion | Town | — | This town is right in front of the Dion Castle. Other industries didn't develop because agriculture is the major one. The Peasant Riot occurred in this place. |
| Town of Giran | Town | — | This town if home of Giran castle, the largest commercial country in the world. It is very luxurious and busy compare to other towns. There are headquarters of Giran Trade Guild Association as well as highly populated re-processing areas where traders are working with raw materials that are imported via Giran Harbor. |
| Town of Gludio | Town | — | A castle town in Gludio territory. People who dream of becoming adventurers come to this metropolitan city where adventurer candidates of each race face it first. |
| Town of Goddard | Town | — | As the capital of the Goddard Territory, the town is the trade center in the eastern region of Elmore. Due to frequent wars with Aden, Goddard has gone through repeated destruction and reconstruction, the traces of which can still be found. The noble classes inhabit the Upper Level and commoners occupy the Lower Level. |
| Town of Oren | Town | — | The northern Oren area always received damages due to frequent wars with Elmore kingdom. The residents in this area are descendants of northern Elmore, so their cultural tradition is close to Elmore than Aden. Also the military cultural aspect of Oren affects the village. There are needle leaf trees from subarctic climate, and tree production is the major industry of this region. |
| 지역명 | 레벨 범위 | 설명 |
|---|---|---|
| Altar of Rites | — | This altar is used for rites of Dark Elves. For several reasons, the rites from the past are not reproduced. |
| Attribute Zones | — | 설명 없음 |
| Bandit Stronghold | — | Convict runaway soldiers from a long time war between Oren and Elmore settled in this place. They are better organized under a charismatic leader, and it is now a famous bandit in the entire Oren. |
| Cave of Souls | — | When they grow up, Kamaels are recognized as adults in this cave. All Kamael warriors start their adventure from here. |
| Cedric's Training Hall | — | A training hall built by Cedric, a famous holy knight that served King Raoul. Now that Cedric is retired, this place is run by Roien, his younger brother, to offer hope to young knights that dream of adventure. |
| Dark Cloud Mansion | Lv. 84-99 | 설명 없음 |
| Devastated Castle | — | This is a castle, destroyed in a war with the Kingdom of Elmore. It used to be a big stronghold, constructed to defend from Elmore's invasions from the North, Giran from the East, and to protect from other alien races. Its outer rampart was partially destroyed, and nearly all inner walls were knocked down a few decades ago, during a war with Elmore. All people inside the stronghold were executed. However, many citizens had passed away from the poison, put in their wells by people of Elmore. Rumor has it that the castle is cursed, and ghosts dwell in it. People are trying to avoid this place. |
| Einhovant's School of Magic | — | Built by Einhovant the great wizard, this place teaches magic to all commoners who wish it, and has become the single biggest rival to the elite Ivory Tower. |
| Enchanted Valley | Lv. 50-60 | It is said that all fairies were destroyed in the times of the Elmoreden Empire, but in truth they went into hiding in this secluded valley. The reason for their flight was the fierce hunt for fairy wings and dust that were considered very fashionable among the Elmoreden nobility. And so the Fairy King led his people to the Enchanted Valley and hid it from prying eyes. |
| Execution Grounds | Lv. 30-40 | When Duke Ashton suppressed the Peasants' Riot years ago, this place was used for public execution of its leaders. The souls of the tortured and punished now wander this area as the Undead. |
| Fellmere Lake | — | A collective name for the three lakes throughout the southwest side of Ruins of Agony. There is power of spirits still largely remaining. Quality granites are famous in this area. |
| Front Side of the Giran Castle | — | 설명 없음 |
| Frozen Valley | — | A mountain region near the Dwarf village. It is a frozen valley with cold winds. |
| Frozen Waterfalls | — | A huge waterfall in the land of the Orcs, north of Elmore. It is known that the best Khavatari train here. |
| Garden of Beasts | Lv. 76-80 | 설명 없음 |
| Garden of Genesis | Lv. 80-90 | 설명 없음 |
| Giran Arena | — | An arena inside Giran. Giran territory officially decided to operate this arena in order to provide some means of entertainment for many foreigners who come to Giran. |
| Giran Castle Siege Barracks | — | 설명 없음 |
| Gludin Arena | — | An arena next to Gludin village. |
| Gludin Harbor | — | A harbor in the west side of Gludin village. Ships between this place and Talking Island, Heine, and Elmore, etc. and move back and forth. |
| Goddard Castle's Front Part | — | 설명 없음 |
| Goddard Castle's Right Part | — | 설명 없음 |
| Goddard Castle's Warcamp | — | 설명 없음 |
| Gods' Falls | — | This waterfall is located in the west of Forest of Evil. It has a majestic appearance, so the humans called this place the Gods' Falls. |
| Golden Hills | Lv. 15-20 | 설명 없음 |
| Hardin's Academy | — | Academy of Hardin. Hardin is known as one of the greatest sorcerers from that era and is believed to hide inside of Dragon Valley. |
| Hellbound Areas | — | 설명 없음 |
| Hill of Hope | Lv. 2-15 | 설명 없음 |
| Immortal Plateau | — | This is where Pa'agrio Temple is located. Originally it was Orcs' Holy Land, but the Noble Orcs were ousted to this place. |
| Iris Lake | — | This lake is located in the south of Elven Forest. It acts as the water source to supply water to Mother Tree and sustains Elven Village. Spirit's power is strongly spread in this area. |
| Kamael Village | — | Once home to Kamaels, the village has been closed since its residents emigrated. |
| Left Side of the Giran Castle | — | 설명 없음 |
| Lv. 20-29 Hunting Zone | — | 설명 없음 |
| Lv. 30-39 Hunting Zone | — | 설명 없음 |
| Lv. 40-49 Hunting Zone | — | 설명 없음 |
| Lv. 50-59 Hunting Zone | — | 설명 없음 |
| Lv. 60-69 Hunting Zone | — | 설명 없음 |
| Lv. 70-75 Hunting Zone | — | 설명 없음 |
| Lv. 76-79 Hunting Zone | — | 설명 없음 |
| Lv. 80-83 Hunting Zone | — | 설명 없음 |
| Lv. 84+ Hunting Zone | — | 설명 없음 |
| Misty Mountains | — | A mountain range that divides Dark Elves region and Elves region. The name of Misty Mountain came from the fog that cover the top of the mountains throughout the year. |
| Narsell Lake | — | A huge lake in the middle of Aden territory. It has a pier on its shore, where you can rent a boat and go fishing or take a boat trip. There is a Coliseum on an isle in the middle of the lake. |
| Northern Swamplands | Lv. 13-16 | A huge swampland located on the other side of the Dark Forest. Shilen’s power has spread blackish red fog all over the area and shed red blood everywhere. Currently, this place is occupied by high-level monsters drawn by the smell of blood. |
| Obelisk of Victory | — | A monument to the Human-Elven victory against the Orcs, this obelisk is engraved with a passage about the eternal friendship between Elves and Humans. |
| Orbis Temple | Lv. 86-99 | 설명 없음 |
| Pa'agrio Temple | — | All baby Orcs are deposited into the Pa'agrio temple soon after they are born. In this place, each Orc is selected to become a warrior or wizard depending on their qualifications and receives brutal training. They grow into one of the Orc tribe members who consider strength as the best merit and fear with the most disgrace. |
| Right Side of the Giran Castle | — | 설명 없음 |
| School of Dark Arts | Lv. 10-22 | A research facility where the Dark Elves sought ways to undo the curse of the Tree Elves. This place brims with sinister energy due to the years of dark magic practiced within. |
| Shadow of the Mother Tree | — | Among the sections in Elven Forest, the place where Mother Tree's influence is the strongest is called Shadow of the Mother Tree. Mother Tree is the tree from the very beginning of the world and is the center of the Elven society. It is known that gods made the Elf race using the leaves of Mother Tree. |
| Shilen Temple | — | A temple where they worship Shilen who is considered to be unholy by other races. The source of spiritual power of Dark Elves. The Dark Elves' hierarch Mitraell who was sealed by the humans in the past, is acting as the anchor of the race. |
| Singing Waterfall | Lv. 15-20 | A beautiful waterfall in Talking Island. |
| Southern Entrance of Wasteland | Lv. 25-36 | It was a fertile farmland one time but became a wasteland due to the powerful magic cast in order to seal Beleth. Also because of the impact of the magic from that time, insects and crustacean creatures mutated into bizarre shapes. Among those, giant spiders are especially the biggest threat. |
| Spine Mountains | — | During the time period when Orcs attacked Dwarf kingdom to make the Dwarves as their slaves, the Dwarves who barely survived Orcs' brutal invasion escaped from their kingdom to the mine area in Spine mountains they dug themselves. Since then, Dwarves developed their main habitat in this place. |
| Starlight Waterfall | — | This waterfall is located in the east of Shadow of the Mother Tree. The name came from the water fog resembling starlight when they come down from above. |
| Strip Mine | — | All Dwarves start from the beginning member of guilds. The first training they receive is to collect resources by themselves that are necessary. For this purpose, young Dwarves are sent to a mine that is operated by Grey Column guild and collect many different types of minerals as well as strengthen their physicality. |
| Talking Island Harbor | — | The harbor to Talking Island. Ships bound for Gludin are anchored here. |
| Talking Island, Eastern Territory | Lv. 8-19 | The eastern part of Talking Island. Humans have built their facilities here, such as Einhovant's School of Magic and Cedric's Training Hall. |
| Tanor Canyon | Lv. 58-66 | 설명 없음 |
| The Dark Forest | — | Long ago there was a splendid forest. It was destroyed by the curse of the Elders of Wooden Elves, perishing at the hands of the Brown Elves. The wasteland was left for a long time after the Brown Elves descended underground. Today there is a base of the Dark Elves. |
| Tower of Insolence Floors | — | 설명 없음 |
| Undine Waterfall | — | This waterfall is located in the north of Swampland. The power of Water Spirit is strongly remaining here. |
| Valley of the Lords | — | This place is where fierce battles occurred between the elite troops of Orc kingdom and the rebellion tribes. Currently, this passage is the only path to enter the Immortal Plateau which is Holy Land of Orc; therefore, the security by the Orc soldiers is strict. In order to pay respect for the dead heroes, there are pictograms and decorative patterns, etc. that represent the totems of each tribe are engraved on the walls of valley. |
| 지역명 | 레벨 범위 | 설명 |
|---|---|---|
| Giran Castle | — | Home of Giran Lord. It exhibits enormous riches of Giran and is more luxurious than the castle of Aden kingdom. |
| Goddard Castle | — | A castle built in the eastern part of Elmoreden Kingdom. The castle was razed to the ground and rebuilt several times during the war with Aden. It had become an unassailable fortress after the latest rebuilding. |
| 지역명 | 레벨 범위 | 설명 |
|---|---|---|
| Abandoned Coal Mines | Lv. 10-22 | These mines used to produce Mithril but are abandoned now. |
| Ancient Battleground | Lv. 60-70 | A battleground where the most fierce combats were held between Elmore and Aden in the past. It is located in the south of the border outpost. |
| Antharas' Lair | Lv. 68-78 | According to the legend, all dragons of the world come to this place before they die. The innermost cave of the valley houses Land Dragon Antharas - one of the six ancient dragons. |
| Battered Lands - East | Lv. 88-99 | Farm Zone |
| Battered Lands - West | Lv. 88-99 | Farm Zone |
| Cave of Trials | Lv. 10-21 | Built with Dwarven slave labor, this place was originally used as a tomb for Orc leaders and warriors. Now this place is used as a training site, where young Orcs battle imprisoned beasts or slaves from other races. It is said that souls of Dwarven slaves who were buried alive upon completion of the tomb walk this place as the Undead. |
| Cruma Tower | Lv. 42-55 | Giants made this fortress to use as a research center as a study Cruma. But a divine animal of the earth Cruma disappeared at the end of Giants era, and this research center and its by-products are still remaining. |
| Dragon Valley | Lv. 52-62 | The habitat of Drakes, descendants of dragons. Deep within this terrain is the lair of Antharas the Earth Dragon, guarded by Maluk and his demons. |
| Dungeon of Abyss | Lv. 40-49 | This is an underground prison buried deeply under Aden, in which criminals and ancient terrifying demons are confined. |
| Elven Fortress | Lv. 10-22 | During the war between Humans and Elves, this bomb shelter was built as a fortress in order to stand the final battle. Since then, this place has been used as a major stronghold during the wars with Dark Elf. However, after the wars, it was abandoned to become the habitat of monsters. |
| Elven Ruins | Lv. 10-22 | During their golden age, Elves built this place to teach the Humans how to use magic. Since the war, this place had been left to decay, and is now used as a monster lair. |
| Forgotten Temple | Lv. 27-33 | A temple in Gludio territory. Strangely enough, the inside is the same structure as the Elven Ruins in Talking Island. According to some records, it is said that there were experiments on transfer/operation of magic performed in this region. |
| Mithril Mines | Lv. 23-30 | When Abandoned Coal Mines ran out of Mithril, Dwarves newly discovered the origin of Mithril. However, a fearsome monster 'Earth Wyrm' is in this place. Because of that, their development was stopped and it became a home for monsters. Earth Wyrm itself is believed to be removed by a Dwarf warrior. |
| Morgos Command Fortress | Lv. 82-90 | An outpost built by the Ketra Orcs, a strong Orc tribe, for the invasion of Goddard. Taking advantage of the chaos following the Elmore-Aden war to seize the land, by a stroke of luck they now fight an intense war with the Varka Silenos. |
| Orc Barracks | Lv. 24-30 | A campsite of Turek Orcs who were hired during Gracia-Aden war. Now affected by the energies of otherworldly dimensions leaking through the dimensional rift, the orcs are said to be ruthlessly capturing the sprites that have mutated in Windy Hilll. |
| Parnassus | Lv. 82-90 | 설명 없음 |
| Partisan's Hideaway | Lv. 23-30 | This place is where mercenaries who were hired by Gracia at the time of the war with Gracia still remain. The war has ended now. And they became a group of thieves to torment the village people. |
| The Iron Gate | Lv. 88-99 | Farm Zone |
| Tower of Insolence - 10th floor | Lv. 76-80 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 11th floor | Lv. 76-80 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 12th floor | Lv. 76-80 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 13th floor | Lv. 80-90 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 1st floor | Lv. 52-60 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 2nd floor | Lv. 56-64 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 3rd floor | Lv. 60-68 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 4th floor | Lv. 64-70 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 5th floor | Lv. 66-72 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 6th floor | Lv. 68-72 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 7th floor | Lv. 70-74 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 8th floor | Lv. 72-76 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| Tower of Insolence - 9th floor | Lv. 74-80 | A tower erected by Baium, the Emperor of Elmoreden, in order to obtain eternal life. His insolence entailed Einhasad’s wrath; they say, Baium eventually obtained the desired eternal life and youth, but was deprived of freedom. He became a prisoner of his own tower and lost his mind. |
| 지역명 | 레벨 범위 | 설명 |
|---|---|---|
| Abandoned Camp | Lv. 25-30 | A campsite of the Gracian army when they were invading Aden. This place served as a stronghold on their march, but was abandoned as the army retreated at the end of the war. It has since been turned into a stronghold for the Ol Mahum. |
| Alligator Island | Lv. 40-45 | A group habitat of fearsome alligators. Alligators are introduced in this region from Abella area a long time ago. But they recently multiplied into a large number, and residents are threatened. Innadril castle acknowledged that these alligators are a problem, but they are hard to get rid of due to their violent nature. They don't go far from the Alligator Island. But they can attack people on boats. |
| Anghel Waterfall | Lv. 47-55 | When Gran Kain created the Lost Highland an the ground soared up, a small waterfall that once had been here turned into a huge one. Since it emerged by a god's will, it was named the Anghel Waterfall. |
| Battered Lands | Lv. 88-99 | 설명 없음 |
| Bee Hive | Lv. 70-78 | Not long ago there was a pasture area of Dion, but it became inhabited by savage bees, so local people had to move to other places. |
| Beleth' Magic Circle | Lv. 86-99 | 설명 없음 |
| Beleth's Magic Circle | Lv. 87-99 | Farm Zone |
| Black Rock Hill | Lv. 13-17 | The Hill is situated to the South-East of the School of Dark Arts. The rocks of the Hill have turned black from the poisonous miasmas coming for the School. The Hill owes its name to these rocks. |
| Blazing Swamp | Lv. 65-75 | This lava zone is located between the borders of Aden and Elmore. During the war of Aden-Elmore, Amadeo (the king at that time) gained his first ingenious victory in this place despite disadvantageous situations. It is currently inhabited by powerful monsters. |
| Breka's Stronghold | Lv. 30-35 | Nest of Breka Orc, located in the north region of Giran territory. |
| Cemetery | Lv. 50-55 | A sacred resting place for royalty, nobility, and saints. King Raoul, the king who unified Aden is also buried here. After the castle was left behind, there was no one to take care of the cemetery, so there have been a lot of tomb raiders. |
| Cruma Marshlands | Lv. 25-35 | During the period of Giant, this place was used to study Giant Turtle Cruma which is a divine animal of the earth. Now, different types of giant insects and others that are created from the experiments from the Lesser Giant era inhabit here. |
| Death Pass | Lv. 35-40 | The name Death Pass originated from the saying that a person will die upon stepping on Elven Forest or Dragon Valley located on each side of the road that connects the south and north. But the road itself is actually very safe because of the sentry posts nearby. It has been a key point of transportation to connect the south and north of Aden for a long time and is currently a prosperous commercial route of Giran. |
| Desert Quarry | Lv. 86-99 | 설명 없음 |
| Dion Hills | Lv. 20-25 | There are many hills in this region located near Dion. Large quantity of crops also grow here. Even though it is near a village, many dangerous monsters inhabit in this place keeping an eye on the village. |
| Eastern Mining Zone | Lv. 18-25 | This zone extends from Abandoned Coal Mines to the new Mithril Mine. More brutal monsters compared to the west are inhabiting in this place. |
| Elven Forest | Lv. 8-19 | The habitat of Elves that are spread around Mother Tree. Some of the creatures from the beginning of the world live here with Elves. |
| Evil Hunting Grounds | Lv. 14-20 | This road heads to Neutral Zone from Gludio Town. Different types of monsters including werewolves attack humans. |
| Fellmere Harvesting Grounds | Lv. 17-25 | A long stretch of land west of Fellmere Lake. Laden with volcanic rock, this place is inhabited by spiders, bees, and Lizardmen. |
| Fields of Massacre | Lv. 55-65 | This is the battlefield at the Devastated Castle. When people of Elmore attempted to besiege the castle, they used a strong poison. That is why the hordes of the Myo Race are all around. |
| Floran Agricultural Area | Lv. 30-35 | This area is at the border of Gludin territory and Dion territory. The people of Floran town and Dion town collaborated to create this agricultural region. |
| Forest of Evil | Lv. 45-49 | The forest near Ivory Tower Crater. This area is very dangerous because of strengthened monsters from Nebulite's power. |
| Forest of Mirrors | Lv. 45-55 | This forest is large and thick so the sun cannot reach the ground. They say 'Forest of Mirrors Ghost' who is one of the evil creatures of Shilen is in this place, and the Ghost takes one's memory away. It is known that people come here following an identical image of theirs. |
| Forge of the Gods | Lv. 78-84 | Belly: Region 120 / Type 1 |
| Forsaken Plains | Lv. 67-72 | A place where lost Relics of the Giants were preserved in a large amount. |
| Gorgon Flower Garden | Lv. 30-34 | This place is located between Giran Town and Giran Castle. There are Harpy, Medusa, and the sad victims who became stones after challenging them. |
| Hot Springs | Lv. 78-82 | It is a curious place with hot waters springing from under the earth, from the very Forge of the Gods. People say that the water can heal wounds and diseases. Usual animals, as well as monsters, thrive in the area and often come to the springs for water. |
| Hunter's Valley | Lv. 40-45 | This valley is located in the south of Hunters Village. The hunters are mainly active in this place. There are many powerful and large monsters. |
| Immortal Plateau, Northern Region | Lv. 8-17 | Orcs are active in the Northern Immortal Plateau. There are Frozen Waterfalls and monsters that inhabit in a cold weather. It is considered as Orcs' training location. |
| Immortal Plateau, Southern Region | Lv. 18-25 | Orcs are active in the Southern Immortal Plateau. There are stronger and more powerful monsters that inhabit here compared to the Northern Immortal Plateau. The betrayer shaman Kasha can directly influence this place. |
| Ivory Tower Crater | Lv. 40-45 | A crater that surrounds Ivory Tower of Oren. They say it is a trace of fallen Nebulite meteorite in the ancient time. |
| Langk Lizardmen Dwellings | Lv. 16-25 | Rich sea products are available since it is next to the ocean. Langk Lizardmen who like stealing settled in this place since it is adjacent to the road of Gludio. |
| Mandragora Farm | Lv. 20-25 | Mandragora Farm is located near the entrance of Execution Grounds. Mandragora is a special regional product of Dion and is difficult to acquire but is used for medicine ingredients, liqueur, and food ingredients. |
| Neutral Zone | Lv. 15-20 | Non-war zone created by treaty between Elves and Dark Elves from their constant frictions. Upon their agreement, the river of this area became the border between their territories, and the vicinity areas are designated as a neutral zone. Currently, there are guards posted at both sides, and any crossing that are not for a peaceful purpose are prohibited fearing invasions from either side. |
| Ol Mahum Checkpoint | Lv. 22-25 | It used to be the territory of Sir Collin Windawood but is completely occupied by Ol Mahum now. |
| Outlaw Forest | Lv. 50-55 | The forest near Bandit Stronghold. The Bandit's monsters declared this area as their territory. |
| Phantasmal Ridge | Lv. 86-99 | 설명 없음 |
| Plains of Dion | Lv. 23-28 | These plains supply lives in Dion territory. A small number of Lizardmen or Werewolves exist and they want the crops. |
| Plains of Glory | Lv. 60-66 | Plains situated to the west of Aden Castle where Aden citizens gained a final victory over Elmore during the Aden Castle siege. Silenos dwell in this place now. |
| Plains of the Lizardmen | Lv. 35-40 | These plains are located at the border of Oren and Giran. It was originally called 'Great Plains of Oren'. But the humans who were jealous of the Leto Lizardman race living in this perfect climate area put the name 'Plains of the Lizardmen' with a hue of contempt and disdain. |
| Red Rock Ridge | Lv. 30-35 | Due to the huge explosion that occurred at the time of Seal of Beleth, the lands and rocks have been pushed and moved to create curves in this place. Deep inside of the earth was uncovered to give the red color. |
| Ruins of Agony | Lv. 20-25 | Bernice village used to be in this place. Along with Roston village, Bernice village was one of the largest farming villages in the continent. But it lost most of the lands during the war of Beleth and the remaining lands during the war of Gracia. Now, only Undead are wandering in this area. |
| Ruins of Despair | Lv. 17-24 | Roston village used to be in this place. Along with Bernice village, Roston village was one of the largest farming villages in the continent. But it lost most of the lands during the war of Beleth and the remaining lands during the war of Gracia. Now, only Undead are wandering in this area. |
| Sea of Spores | Lv. 40-47 | The most fierce battle from the war to gain supremacy of the continent between Elves and Humans was held in this place. The existing natural ecosystem was destroyed by excessive magical energy concentration. This place became uninhabitable for living creatures. This Sea of Spores is expanding. And the wizards of Ivory Tower built barriers near the floats in order to stop the expansion. |
| Seal of Shilen | Lv. 61-65 | According to the legend, with these Gates the first Emperor Shunaiman's barred the way to the place where Shilen came down, exiled from heaven, became the goddess of death and created horrible monsters. Now the Gates are open and don't hold back those monsters. That's why it's so dangerous to approach them. |
| Silent Valley | Lv. 72-75 | A small valley near the Giants' Cave. Among Humans, there are a lot of rumors about countless treasures hidden in this cave; however, its location remains a secret. This secret is known only to Adventurers, although they are not really eager to disclose it to strangers. |
| Spider Nest | Lv. 16-20 | An area in the northern part of the ridge that divides Gludio and the Dark Elf Region. The place is inhabited by giant Poison Spiders. |
| Swampland | Lv. 13-16 | A huge swampland located on the other side of the Dark Forest. Shilen’s power has spread blackish red fog all over the area and shed red blood everywhere. Currently, this place is occupied by high-level monsters drawn by the smell of blood. |
| Talking Island, Western Territory | Lv. 8-19 | The western part of Talking Island. With mountains and forests, this place houses the Elven Ruins, a site of Elven teachings of magic. |
| Timak Outpost | Lv. 40-45 | The base of Timak Orcs near the territory of Elves. But there is few confliction with Elves because of the lofty mountains. |
| Tomb of Ancient Pirates | Lv. 80-85 | An underwater site where the ancient pirate Goldberg and his men are buried. |
| Valley of Heroes | Lv. 5-10 | This land covers the Pa'agrio Temple and Orc Village; and the souls of Orcs are worshiped here. |
| War-Torn Plains | Lv. 67-72 | During the defence of Aden Castle, a fierce battle took place here, which reversed the course of war. Soon after, Aden utterly annihilated the enemy on the Plains of Glory. |
| Wasteland | Lv. 25-36 | It was a fertile farmland one time but became a wasteland due to the powerful magic cast in order to seal Beleth. Also because of the impact of the magic from that time, insects and crustacean creatures mutated into bizarre shapes. Among those, giant spiders are especially the biggest threat. |
| Western Mining Zone | Lv. 8-17 | A mining region that Dwarves developed. It is located near Dwarf village and has relatively weak monsters. |
| Windawood Manor | Lv. 22-25 | Manor of Sir Collin Windawood. It is currently occupied by Ol Mahum. |
| Windmill Hill | Lv. 15-20 | This hill houses windmills that process crops using the wind from the sea. It is located in the south of Gludin Village. It used to process the crops from Gludin before, but these days, crops are transported from Dion to be processed here. |
| Windy Hill | Lv. 26-30 | A gathering place for the Wind Spirits that had lost their sanity during Beleth's sealing, this place is known for a vortex created by the collision of the marine winds against the mountainous terrain. |
| 지역명 | 레벨 범위 | 설명 |
|---|---|---|
| Ant Nest | Lv. 34-38 | An ant tunnel made by Giant Ants of Wastelands. Queen Ant inhabits in the innermost spot. |
| Devil's Isle | Lv. 70-75 | Zaken, a legendary pirate, arrived here in search of Giants' treasure. His crew rebelled as soon as he'd found it, and this is how he ended up imprisoned on the isle together with the treasure. |
| Giant's Cave | Lv. 76-80 | This is an ancient refuge, where Giants found shelter from Einhasad's furious rage. As the years went by in isolation, Giants began to degenerate. They lost all their power, and the dignity went together with it, leaving nothing behind but their colossal size. People still fear them. |
| Primeval Isle | Lv. 84-92 | There was a rumor about great treasures hidden somewhere on this island. Varka Silenos Orcs and Ketra Ork tribes are looking for treasures. |
| 지역명 | 레벨 범위 | 설명 |
|---|---|---|
| Antharas' Nest | Lv. 76-84 | The cave that Antaras hid after losing his war with the gods. However, the enormous power of Antharas gathered monsters around him, so this cave became a very dangerous place. |
| Coliseum | — | A battleground of Elmoreden's times, nowadays used for events, combats, clan battles, etc. |
| Coral Reef | — | 설명 없음 |
| Giran Harbor | — | The biggest commercial country in the continent, Giran's number one harbor. It is connected to all places in the world. Traders and adventurers from all over the world come here making it possible to see different types of races and classes. |
| Isle of Souls | — | Dwarf guilds are currently positioned here to put a stop to Dr. Chaos, who infiltrated the Isle of Souls after the Kamaels emigrated. |
| Monster Arena | — | Monster Arena, located at the Monster Race Track in Dion. |
| North of Enchanted Valley | Lv. 50-60 | It is said that all fairies were destroyed in the times of the Elmoreden Empire, but in truth they went into hiding in this secluded valley. The reason for their flight was the fierce hunt for fairy wings and dust that were considered very fashionable among the Elmoreden nobility. And so the Fairy King led his people to the Enchanted Valley and hid it from prying eyes. |
| South of Enchanted Valley | Lv. 50-60 | It is said that all fairies were destroyed in the times of the Elmoreden Empire, but in truth they went into hiding in this secluded valley. The reason for their flight was the fierce hunt for fairy wings and dust that were considered very fashionable among the Elmoreden nobility. And so the Fairy King led his people to the Enchanted Valley and hid it from prying eyes. |
| Talking Island | — | This island is where ancient elves taught magic to humans. The name Talking Island originates from the confusion when the barbarous humans believed magically amplified voices was the island's talking. |
| Tower of Insolence: 10th Floor | — | 10th floor of the tower built by Baium, the emperor of Elmoreden who challenged the gods |
| Tower of Insolence: 11th Floor | — | 11th floor of the tower built by Baium, the emperor of Elmoreden who challenged the gods |
| Tower of Insolence: 12th Floor | — | 12th floor of the tower built by Baium, the emperor of Elmoreden who challenged the gods |
| Tower of Insolence: 13th Floor | — | 13th floor of the tower built by Baium, the emperor of Elmoreden who challenged the gods |
| 지역명 | 레벨 범위 | 설명 |
|---|---|---|
| Aden Castle | — | The largest castle of in the Kingdom of Aden. Its architectural features resemble the buildings of ancient Giants, which is a rare occurrence these days. You would never find a tremendous fort like this across the entire continent. Besides, the castle is greatly reinforced and virtually impregnable. |
| Aden Territory | — | A territory that is a home of the largest castle of Aden kingdom. The castle and village form one large mass to shape the territory. Aden Castle is the best of the continent in terms of the size, scale, and grandiosity and is extremely difficult to invade militarily. |
| Altar of Evil | Lv. 82-89 | Belly: Region 39 / Type 1 |
| Arenas | — | Arenas |
| Baium's Floor | — | Belly Zone |
| Beleth's Lair | — | Belly Zone |
| Brakki's Shrine | — | Belly Zone |
| Chromatic Highlands | Lv. 84-99 | Region 153 / Type 2 |
| Core's Control Room | — | Belly Zone |
| Devil's Isle - Left | Lv. 70-78 | Belly Zone |
| Devil's Isle - Right | Lv. 70-78 | Belly Zone |
| Dion Castle | — | The castle where the lord of Dion lives. This place is relatively weak because it is not a military base. |
| Dion Territory | — | Territory of Dion. Because of the warm climate, these farm lands are fertile and are responsible for the food supply in Aden. |
| Elemental Plateau | Lv. 76-90 | Belly: Region 126 / Type 1 |
| Ember's Resting Ground | — | Belly Zone |
| Entrance | Lv. 86-99 | Farm Zone |
| Freya's Castle | — | Belly Zone |
| Frontier | — | A collective name of places that do not belong to any territories for political, military or any other reasons. |
| Garden of Eva | Lv. 76-80 | Belly: Region 125 / Type 1 |
| Giran Territory | — | An important spot in terms of transportation to connect the south and north of Aden. It has the biggest market places in the continent - also the most affluent territory of Aden kingdom. |
| Gludio Castle | — | This castle might have been built as a fortress for Gracia's invasion with added defensive functions. ED.1486 Gracia - has a history that many areas were destroyed from fierce siege battles during Aden war. |
| Gludio Territory | — | This territory is located at the far west in the continent. One time, it was an important territory with large-scaled trades and farmlands. But now, it was cut off from trading outside of the continent and suffered farmlands' devastation from magical power that resulted in lost glory of the past. The still-existing mysterious legends and old ruins, however, tell people that this place is still a land of opportunity for adventurers. |
| Goddard Territory | — | The earth's crust is unstable in Goddard, having had frequent volcanic activity from long ago. Aden in the South and its citizens live in difficulty from the constant eruptions. Withal, Goddard is tormented by the Fire Dragon Valakas living near the dormant volcano in the North and the Varka Silenos occupying the South. |
| Hellbound | — | Belly Zone |
| Hestia's Abode | — | Belly Zone |
| Horus' Altar | — | Belly Zone |
| Imperial Tomb | Lv. 82-90 | The final resting place for the last prince of Elmoreden. Now it is haunted by spirits and guarded by Frintezza's guardians that turned into ghosts. The legend goes that this tomb is filled with untold treasures left by the imperial family, so there are always plenty of treasure hunters trying to get in. |
| Monastery of Silence | Lv. 76-82 | Belly: Region 219 / Type 11 |
| Necropolis of Devotion | Lv. 71-75 | Region 117. Entrance to this necropolis appeared when the Seven Seals were broken. It is located near the Altar of Evil. |
| Oren Castle | — | A clumsy looking citadel with military purpose is influenced by Elmore style. |
| Oren Territory | — | A key point of center of Aden continent. The territory is home to powerful influences such as the Ivory Tower wizards, Elves, Dark Elves, and others. So a strong military force is suppressing these influences. |
| Orfen's Lair | — | Belly Zone |
| Pagan Temple | Lv. 76-82 | Belly: Region 220 / Type 11 |
| Queen Ant's Cave | — | Belly Zone |
| Sailren's Cavern | — | Belly Zone |
| Satina's Shrine | — | Belly Zone |
| Schuttgart Castle | — | A castle built inside of Schuttgart territory. It is mainly for battle purpose and is based on Elmore style. |
| Schuttgart Territory | — | 설명 없음 |
| Tower of Insolence | — | TOI |
| Varka Silenos Barracks | Lv. 80-82 | The fiercest dragon mercenaries Varka Silenos occupy the area. Taking advantage of the Aden Elmore War, they seized the land and captured the Ketra Orcs to the north and the leadership of Goddard Territory to engage in war with Oren. |
| Wall of Argos | Lv. 76-80 | Belly: Region 123 / Type 1 |
| Zaken's Ship | — | Belly Zone |
| 지역명 | 레벨 범위 | 설명 |
|---|---|---|
| Dark Elf Village | — | The village of Dark Elves who settled in a huge cave of Misty Mountain. It was built as Dark Elves settled in deep Misty Mountains. They are weak against the sunlight due to the curse by Tree Elves. |
| Dwarven Village | — | This village is built by Dwarves. There are guild associations, the Chief Hall, and Maphr's Temple (Maphr is a very minor god of Dwarves). Dwarf guild associations include the following six guilds: Silver Scales (trading), Golden Wheel (trading), Grey Column (construction, mining), Iron Gate (banking), Black Anvil (iron making), and Bronze Key (collecting) |
| Elven Village | — | Since the beginning of the world, the Elves have lived in this place harmonizing in the forest under the protection of Mother Tree. It is known as the originating place of Elves. For their long history, the 12 Hierarchs of Elf race built a strong barrier around the forest to prevent other races' approach. But the society has become more open these days, and the power of the barrier has weakened. |
| Floran Village | — | This village is located at a bend of the road from Dion territory to Giran Harbor. It is a small country village and has common houses and windmills, etc. The head of the village has launched a large farmland development project, and ex-convicts and foreigners have been hired. Many law-breakers keep coming to this small and quiet farm village. |
| Gludin Village | — | A harbor city located in the west coast of Gludio. Historically, it was a place for trade with outside of the continent but became deteriorated after the war of Gracia. Currently, it operates ship transportation to Talking Island for the people who dream of adventures. |
| Hunter's Village | — | This village is located in the southern part of Aden. It is surrounded by many hunting zones filled with dangerous monsters. Therefore, a town was founded by professional hunters and fortune seekers, thus its name - Hunter's Village. |
| Ivory Tower | — | Ivory Tower of Oren is built in the center of an area that resembles a meteorite crater from an ancient time. This building was originally built to research a rock of mysterious energy that was found in the area where a meteorite fell. But now, it became larger and larger, and wizards organized their headquarters here. The mysterious rock called Nebulite is known to have power to amplify magic and to be stored deep inside of Ivory Tower underground. |
| Orc Village | — | Noble Orcs who lost the supremacy in the continent to the Elves settle in the Immortal Plateau. In the center of the last Orc kingdom that they built, there is a village that was made by the Dwarves they captured and high and strong outer castle walls around the village. It feels like a military fortress rather than a residential place. |
| Refugee Camp | Lv. 86-99 | 설명 없음 |
| Talking Island Village | — | The human habitat in Talking Island. From a long time ago, this island was a training ground for magicians. The village was naturally created by immigrants from other regions. But as the teachers of magic moved to human from Elf, the elven energy slowly disappeared. This place has been visited by the humans who want to become adventurers. |
| Town of Aden | — | It is a magnificent big city, surrounded by a tall defensive wall and wallowing in luxury. It is the heart of Aden Kingdom. No other town can compare to Aden in terms of beauty or size. This is a grandest and a most colossal city on the whole continent. However, it has its reverse side, too: on the outskirts of it, in a hollow area, innumerable miserable cabins are clustered together, as if bringing out the huge gap between the rich and the poor. |
| Town of Dion | — | This town is right in front of the Dion Castle. Other industries didn't develop because agriculture is the major one. The Peasant Riot occurred in this place. |
| Town of Giran | — | This town if home of Giran castle, the largest commercial country in the world. It is very luxurious and busy compare to other towns. There are headquarters of Giran Trade Guild Association as well as highly populated re-processing areas where traders are working with raw materials that are imported via Giran Harbor. |
| Town of Gludio | — | A castle town in Gludio territory. People who dream of becoming adventurers come to this metropolitan city where adventurer candidates of each race face it first. |
| Town of Goddard | — | As the capital of the Goddard Territory, the town is the trade center in the eastern region of Elmore. Due to frequent wars with Aden, Goddard has gone through repeated destruction and reconstruction, the traces of which can still be found. The noble classes inhabit the Upper Level and commoners occupy the Lower Level. |
| Town of Oren | — | The northern Oren area always received damages due to frequent wars with Elmore kingdom. The residents in this area are descendants of northern Elmore, so their cultural tradition is close to Elmore than Aden. Also the military cultural aspect of Oren affects the village. There are needle leaf trees from subarctic climate, and tree production is the major industry of this region. |
Age of Splendor는 옛 크로니클에서 알려진 제작의 중요성을 되살렸습니다. 대륙 전역의 몬스터에게 잃어버렸던 레시피를 복원했으며, S-Grade 아이템 요구 사항을 간소화했습니다.

— 누락된 B-Grade 레시피가 맵 전역 Lv. 68+ 몬스터에 추가되었습니다.
— 누락된 A-Grade 레시피가 맵 전역 Lv. 78+ 몬스터에 추가되었습니다.
— S-Grade 레시피 요구 사항이 대폭 감소되었습니다.

L2 Coins는 Age of Splendor의 주요 화폐입니다. L2 Coins는 전 세계 all monsters Lv. 40+ 및 players에서 드롭되며, 몬스터 난이도에 따라 드롭량이 증가합니다. 플레이어는 Age of Splendor Store에서 현금으로, GM-held or automatic events, Field/Epic Bosses에서도 L2 Coins를 획득할 수 있습니다.
- L2 Coins는 플레이어 간 거래 불가
- L2 Coin 한도는 모든 플레이어에게 06:30 GMT +2에 매일 초기화됩니다
- L2 Coins는 몬스터 드롭 또는 일정 시간 중 먼저 도달하는 조건으로 드롭될 수 있습니다
- 프리미엄 계정은 L2 Coin 드롭에 not 영향을 주지 않습니다
| Lv. 40-49 | 5-7 | 일일 12,500 | |
| Lv. 50-59 | 7-13 | 일일 15,000 | |
| Lv. 60-75 | 10-15 | 일일 20,000 | |
| Lv. 76-80 | 14-17 | 일일 22,000 | |
| Lv. 81-84 | 14-29 | 일일 25,000 | |
| Lv. 85-90 | 17-35 | 일일 30,000 |


Age of Splendor에서는 플레이어가 소모품에 더 쉽게 접근하고 L2 Coin 소모를 우회할 수 있도록 새로운 화폐를 만들었습니다. 비P2W(페이투윈) 게임플레이에 대한 우리의 약속은 진심임을 강조하고 싶습니다. 이 화폐들은 모든 플레이어가 실제 돈을 쓰지 않고도 게임을 공정하게 즐길 기회를 보장합니다.
| Credits | Donating 또는 World Exchange에서 아이템 판매로 획득 AoS Store 또는 World Exchange에서 다양한 아이템 교환 | |
| Raid Points | 레이드 참여로 획득 다양한 소모품 교환 | |
| Event Medals | 이벤트 또는 Epic Bosses 참여로 획득 Stable Enchant Scrolls 교환 | |
| Ancient Kingdom Coins | 전 세계 몬스터 사냥으로 획득 다양한 소모품 교환 | |
| Gem Fragment | Raid Points에서 구매 Damaged Epic Jewel Enchant Packages 교환 | |
| Epic Essence | Epic Bosses/Priests 참여로 획득 Special Craft를 통해 다양한 아이템 교환 |

Marketplace는 플레이어가 게임 내 전리품을 다른 플레이어와 Credits로 거래하도록 설계되었습니다. 여유롭고 공정한 게임이라는 우리 컨셉을 위해, 플레이어가 노력에 보상받으며 귀중한 아이템을 거래하는 최선의 방법이라고 믿습니다. 이를 통해 서버가 투명하고 무료로 즐길 수 있음을 보장합니다.
게임 내
아이콘을 클릭하여 Marketplace에 접근할 수 있습니다.
게임 외 알림을 원하는 플레이어를 위해 등록물이 서버 Discord 채널에 게시됩니다.

- Lv. 40 and above 플레이어만 이용 가능
- 판매자당 최대 20 items 등록 가능
- 아이템 판매 시 5% 세금 적용
- tradable 아이템 모두 교환 가능


Dragon Kill Points 또는 DKP는 MMORPG 길드에서 사용하는 반공식 점수 시스템입니다. 이 게임의 플레이어는 레이드 등 수십 명의 협력이 필요한 대규모 도전에 직면합니다.
DKP는 레이드 보스 참여로 자동 획득하거나 혈맹주 또는 특권 멤버가 수동으로 설정할 수 있습니다.
혈맹은 레이드 참여 또는 개별 멤버 점수에 대한 DKP 양을 설정할 수 있습니다.

Clan Shop은 혈맹주 또는 특권 멤버가 설정한 아이템을 판매하며, 충분한 DKP를 가진 멤버가 구매할 수 있습니다.

- clan leader 또는 members with a special privilege만 아이템 추가/제거 가능
- 아이템 등록 시 소량의 Adena 수수료 필요
- tradable 아이템 모두 교환 가능
- 충분한 DKP를 가진 모든 멤버가 아이템 구매 가능
- 실시간 Auction 시스템이 구현되었으며, 혈맹주가 시작/중지 선택 가능
- 아이템 최대 등록 기간 7 days

잊혀진 낚시 기술이 대체 파밍 수단으로 서버에 재도입되었습니다. 플레이어는 물이 있는 장소에서 낚시할 수 있으며, 장착한 Fishing Pole과 Lure가 필요합니다. 플레이어는 모든 마을 잡화점의 Fisherman's Guild Member를 통해 낚시 아이템을 획득하고 교환할 수 있습니다.
낚시는 레벨과 잡은 물고기에 따라 experience도 부여합니다.

| Blue Mackerel | 일반 | |
| Fresh Blue Mackerel | 일반 | |
| Tuna | 희귀 | |
| Whale | 매우 희귀 |

다음 방어구 세트의 보너스가 개편되어 빌드와 클래스 다양성이 향상되었습니다:
| +8 로브 인챈트 보너스 | 이제 M. Skill Power +8% 부여 |
| Zubei Heavy Set | HP Recovery Bonus +5.24%, Max HP +294, Paralysis Resistance +30%, Dagger Resistance +5%, CON +1 and P. Def. +10% | |
| Zubei Light Set | P. Evasion +4, P. Critical Rate +10, DEX +1, STR +2, P. Atk. +3% and Paralysis Resistance +30% | |
| Zubei Robe Set | MP Recovery Bonus +5.26%, Max MP +102, Paralysis Resistance +30%, Casting Speed +5%, INT +1 and M. Atk. +10% | |
| Avadon Heavy Set | Max HP +294, P. Def. +5%, M. Def. +5%, CON +1 and Mental Attack Resistance +30% | |
| Avadon Light Set | P. Critical Damage +30, M. Evasion +4, M. Def. +8%, STR +1 and Mental Attack Resistance +30% | |
| Avadon Robe Set | P. Def. +5.26%, MEN +1, Casting Spd. +15% and Mental Attack Resistance +30% | |
| Doom Heavy Set | Max HP +320, Sleep/Hold Resistance +50% and STR -1, CON +3 | |
| Doom Light Set | MP Recovery Bonus +5.26%, P. Atk. +5%, Sleep/Hold Resistance +50% and DEX +3 | |
| Doom Robe Set | MP Recovery Bonus +5.26%, Movement Speed +15, Sleep/Hold Resistance +50%, M. Critical Damage +300 and INT +2, MEN +1, WIT -1 | |
| Dark Crystal Heavy Set | HP Regeneration +5.24%, Healing Received +7%, HP +320, CON +3, STR -1 and Paralysis/Hold Resistance +50% | |
| Dark Crystal Light Set | P./M. Evasion +4, P. Critical Damage +4%, P. Atk. Spd. +4%, Paralysis Resistance +50%, STR +3 and CON -1 | |
| Tallum Heavy Set | Movement Speed +4, Atk. Spd. +8%, STR +2, CON -2 and Mental Attack Resistance +50% (40% inside Olympiad) | |
| Tallum Light Set | Max MP +355, M. Def. +8%, Casting Speed +15%, MEN +3, WIT -1 and Mental Attack Resistance +50% (40% inside Olympiad) | |
| Tallum Robe Set | MP Recovery Bonus +5.26%, Movement Speed +7, Mental Attack Resistance +50% (40% inside Olympiad), M. Def. +8%, INT -2, WIT +2 and Casting Spd. +15% | |
| Imperial Crusader Set | Heal effectiveness +6%, Speed +10, P. Def. +5%, M. Def. +5%, Max HP +5%, STR +2, CON +2, DEX -1, Sleep Resistance +50% and Stun Resistance +30% | |
| Draconic Leather Set | P./M. Evasion +4, Speed +5, P. Atk. +6%, Atk. Spd. +6%, Critical Damage +6%, STR +2, DEX +2, CON -1, Hold Resistance +50% and Stun Resistance +30% | |
| Major Arcana Set | Casting Speed +5%, Movement Speed +7, M. Atk. +10%, Stun Resistance +50%, Paralysis Resistance +30% and INT +2, WIT +2, MEN -1 |

다음 스킬 변경이 모든 클래스와 종족에 적용되었습니다.
| 스킬 | 설명 | |
| 인벤토리 슬롯 10~50 증가 | ||
| 버프 슬롯 1~4 확장 | ||
| 엘릭서 슬롯 1~10 증가 | ||
| 스킬 | 설명 | |
| 탈것 | 활성 시 P./M. Def. -50% | |
| Amber | 이제 패시브 PvP Damage 부여. 액티브 스킬 제거됨 | |
| Opal Lv. 4-10 | 액티브 스킬 시간 4/5/6/7/8/9/10초로 감소 | |

다음 스킬 변경이 모든 레벨의 혈맹에 적용되었습니다.
| 스킬 | 설명 | |
| 근처 혈맹원 부활 | ||
| 근처 혈맹원 Movement Speed +50, 15 sec. 올림피아드에서 사용 불가 | ||
| 근처 혈맹원 15 sec. 무적 올림피아드에서 사용 불가 | ||
| 스킬 | 설명 | |
| 쿨다운 5 min.로 감소 | ||
| 쿨다운 5 min.로 감소 | ||

전사와 근접 클래스는 강한 생존력으로 유명했지만 원거리 공격과 카이팅에 취약했습니다. 그러나 에센스 추가 이후 전사는 모든 클래스에게 강력한 상대가 되었습니다. 우리는 한 걸음 물러나 그들의 힘을 거리 좁히기와 추적보다 전투 효율에 집중하도록 조정했습니다.
다음 클래스에 적용됩니다:
- Gladiator / Duelist
- Warlord / Dreadnought
- Destroyer / Titan
- Tyrant / Grand Khavatari
- Bounty Hunter / Fortune Seeker
- Warsmith / Maestro
모든 전사
| 스킬 | 설명 | |
| Jump Attack NEW | 대상에게 점프하여 소량의 피해. Dynamic Cooldown: PvE 사용 시 3s로 감소 Lv. 40부터 습득 | |
| 스킬 | 설명 | |
| Rush | Dynamic Cooldown: PvE 사용 시 3s로 감소 Lv. 20부터 습득 | |
| 스킬 | 설명 | |
| 쿨다운 및 시전 시간 감소, 위력 증가, Momentum 소모 없음 | ||
| 쿨다운 및 시전 시간 감소, 위력 증가, Momentum 소모 없음 | ||
| PvP 위력 소폭 감소 | ||
| 지속 시간 15 seconds로 감소 | ||
| 스킬 | 설명 | |
| PvE Damage 및 Defense 증가 Lv. 40부터 습득 | ||
| Max HP 90% 희생하여 5,000 CP 및 1,000 MP 회복 올림피아드에서 사용 불가. Lv. 74부터 습득 | ||
| 스킬 | 설명 | |
| 쿨다운 3 seconds로 감소 | ||
| HP 30% 이하에서 사용 가능 | ||
| 쿨다운 75 seconds 고정 증가, 지속 시간 30/40/50/60s 감소 | ||
| 스킬 | 설명 | |
| PvE Damage 및 Defense 증가 Lv. 40부터 습득 | ||
| 스킬 | 설명 | |
| 쿨다운 및 시전 시간 감소, 위력 증가, momentum 소모 없음. | ||
| 쿨다운 및 시전 시간 감소, 위력 증가, momentum 소모 없음. | ||
| HP 30% 이하에서 사용 가능 | ||
| PvP 위력 소폭 감소. | ||
| 스킬 | 설명 | |
| PvE Damage 및 Defense 증가 Lv. 40부터 습득 | ||
| 파티원 PvE Damage +5%, Adena/Drop/Spoil Rate +10% Lv. 58부터 습득 | ||
| 적에게 도끼를 던져 피해 및 기절 Lv. 66부터 습득 | ||
| 주변 몬스터 스포일 및 피해 Lv. 76부터 습득 | ||
| 주변 적 무기 제거 Lv. 80부터 습득 | ||
| 스킬 | 설명 | |
| Lv. 40부터 습득 | ||
| Lv. 46부터 습득 | ||
| 스킬 | 설명 | |
| PvE Damage 및 Defense 증가 Lv. 40부터 습득 | ||
| 파티원 PvE Defense +5%, Max HP +10% Lv. 58부터 습득 | ||
| 적에게 도끼를 던져 피해 및 기절 Lv. 66부터 습득 | ||
| 사용 시 대상 P. Atk. 및 P. Critical 증가 sword/pole/dualsword/dagger/fist Lv. 76부터 습득 | ||
| 활 사용 시 대상 P. Atk. 사거리 증가 Lv. 76부터 습득 | ||
| 경갑 사용 시 대상 P. Def. 및 Evasion 증가 Lv. 76부터 습득 | ||
| 로브 사용 시 대상 P. Def. 증가 및 MP Consumption 감소 Lv. 76부터 습득 | ||
| 주변 적 무기 제거 Lv. 80부터 습득 | ||
| 스킬 | 설명 | |
| Lv. 40부터 습득 | ||
| Lv. 46부터 습득 | ||

탱커는 저·중급 서버에서 항상 따라잡기 어려웠으며, 꼭 필요할 때만 원하는 경우가 많았습니다. Age of Splendor에서는 탱커 클래스가 혼자서도 생존하고 팀 플레이에서 매우 가치 있는 자산이 되도록 다음 스킬과 변경을 추가했습니다.
다음 클래스에 적용됩니다:
- Paladin / Phoenix Knight
- Dark Avenger / Hell Knight
- Temple Knight / Eva's Templar
- Shillien Knight / Shillien Templar
모든 탱커
| 스킬 | 설명 | |
| PvE Damage 및 Defense 증가. Lv. 40부터 습득. | ||
| 근처 파티원 P./M. Atk. 및 Casting Speed +5% (1,100 범위 내). Lv. 44부터 습득. | ||
| 근처 몬스터를 자동으로 도발하여 공격하게 함 Lv. 52부터 습득 | ||
| 파티원이 받는 피해의 상당 부분 흡수 다음과 함께 사용 불가 Shield of Faith Lv. 66부터 습득 | ||
| 스킬 | 설명 | |
| 이동 불가 대신 속도 90~80% 감소 | ||
| 대상 수 5+2로 감소 Dynamic Cooldown: PvE 사용 시 10s로 감소 Quick Reaction: 끌어온 몬스터 더 빠르게 공격 | ||
| Dynamic Cooldown: PvE 사용 시 5s로 감소 Quick Reaction: 끌어온 몬스터 더 빠르게 공격 Lv. 56부터 습득 | ||
| 스킬 | 설명 | |
| Phoenix를 소환하여 함께 싸움 Lv. 40-84부터 습득 | ||
| Aggression 사용 시 파티 P./M. Def 증가 확률 Lv. 40부터 습득 | ||
| 물리 디버프를 공격자에게 반사할 확률 Lv. 80부터 습득 | ||
| 스킬 | 설명 | |
| Aggression 사용 시 파티 P./M. Atk. 증가 확률 Lv. 40부터 습득 | ||
| 스킬 | 설명 | |
| Lv. 40부터 습득 | ||
| 고정 쿨다운 (5 seconds). 다른 fear와 중복 불가. | ||
| 스킬 | 설명 | |
| Aggression 사용 시 파티 P./M. Def. 증가 확률 Lv. 40부터 습득 | ||
| 마법 디버프를 공격자에게 반사할 확률 Lv. 80부터 습득 | ||
| 파티원 HP 50% 및 50 HP 지속 회복 Lv. 80부터 습득 | ||
| 스킬 | 설명 | |
| Aggression 사용 시 파티 P./M. Atk. 증가 확률 Lv. 40부터 습득 | ||

솔로 플레이에서는 약하지만 서포트 클래스는 PvP와 팀 플레이에서 필수적입니다. 각 서포트 클래스의 고유 정체성과 파워 스파이크를 강화하고 흥미로운 유틸리티 스킬을 추가했습니다. 버퍼가 있는 서버에서 바드는 종종 무시되었으므로, 바드가 전성기처럼 다시 인정받고 가치 있게 되도록 변경했습니다.
다음 클래스에 적용됩니다:
- Bishop / Cardinal
- Prophet / Hierophant
- Elven Elder / Eva's Saint
- Swordsinger / Sword Muse
- Shillien Elder / Shillien Saint
- Bladedancer / Spectral Dancer
- Warcryer / Doomcryer
- Overlord / Dominator
모든 인챈터 (Overlord, Warcryer, Prophet, Swordsinger, Bladedancer)
| 스킬 | 설명 | |
| Poems and Harmonies | 일반 버프 대신 습득 가능 | |
| 스킬 | 설명 | |
| 적 mana 감소. 올림피아드에서 사용 불가. 다음으로 대체됨 Mana Burn Lv. 56부터 습득 | ||
| 디버프 1~2개 제거. 올림피아드에서 사용 불가. 다음으로 대체됨 Cleanse Lv. 56부터 습득 | ||
| 적 서비터 추방. 성공 시 소환사 5 sec. 동안 새 펫 소환 불가. Lv. 56부터 습득 | ||
| 20 min. 동안 대상 받는 치유량 증가 Lv. 66부터 습득 | ||
| 힐 위력 증가 대체 Greater Heal and Greater Group Heal Lv. 76부터 습득 | ||
| Might Of Heaven 스킬 위력 증가 Might of Heaven을 다음으로 진화 Shining Ray Lv. 76부터 습득 | ||
| 석화. P. Def. 및 M. Def. 증가, Movement Speed 감소. 스킬 사용 불가. Lv. 79부터 습득 | ||
| 스킬 | 설명 | |
| Lv. 56부터 습득 | ||
| 이제 파티 버프 Lv. 40부터 습득 | ||
| 이제 파티 버프 Lv. 42부터 습득 | ||
| 이제 파티 버프 Lv. 58부터 습득 | ||
| Lv. 48부터 습득 | ||
| Lv. 76부터 습득 | ||
| Lv. 78부터 습득 | ||
| 스킬 | 설명 | |
| 적 mana 감소. 올림피아드에서 사용 불가. 다음으로 대체됨 Mana Burn Lv. 56부터 습득 | ||
| 디버프 1~2개 제거. 올림피아드에서 사용 불가. 다음으로 대체됨 Cleanse Lv. 56부터 습득 | ||
| 적 서비터 추방. 성공 시 소환사 5 sec. 동안 새 펫 소환 불가. Lv. 56부터 습득 | ||
| 대상 주변 부상이 가장 심한 아군 10명 치유 HP 최대 15%. 올림피아드에서 사용 불가. Lv. 78부터 습득 | ||
| 석화. P. Def. 및 M. Def. 증가, Movement Speed 감소. 스킬 사용 불가. Lv. 79부터 습득 | ||
| 대상의 현재 스킬 시전 취소. Lv. 65부터 습득 | ||
| 스킬 | 설명 | |
| 이제 파티 버프 | ||
| 이제 패시브 스킬 | ||
| 이제 패시브 스킬 | ||
| Lv. 48부터 습득 | ||
| 쿨다운 이제 30 sec. Lv. 76부터 습득 | ||
| 스킬 | 설명 | |
| 대상 물리 공격 및 M. Def. 방어 감소 다음과 함께 사용 불가 Stigma of Shilen Lv. 40부터 습득 | ||
| 대상 물리 공격 및 M. Def. 방어 감소 다음과 함께 사용 불가 Stigma of Shilen Lv. 40부터 습득 | ||
| 적 mana 감소. 올림피아드에서 사용 불가. 다음으로 대체됨 Mana Burn Lv. 56부터 습득 | ||
| 적 서비터 추방. 성공 시 소환사 5 sec. 동안 새 펫 소환 불가. Lv. 56부터 습득 | ||
| 디버프 1~2개 제거. 올림피아드에서 사용 불가. 다음으로 대체됨 Cleanse Lv. 56부터 습득 | ||
| 모든 파티원 받는 피해 감소 Lv. 56부터 습득 | ||
| M. Def. 증가, P. Def. 감소 Lv. 76부터 습득 | ||
| 힐 위력 증가 대체 Greater Heal and Greater Group Heal Lv. 76부터 습득 | ||
| Might Of Heaven 스킬 위력 증가 Might of Heaven을 다음으로 진화 Shining Ray Lv. 76부터 습득 | ||
| 대상 주변 부상이 가장 심한 아군 10명 치유 HP 최대 15%. 올림피아드에서 사용 불가. Lv. 78부터 습득 | ||
| Tree of Life 소환, 근처 아군 치유 디버프 1~2개 정화 가능 Lv. 80부터 습득 | ||
| 스킬 | 설명 | |
| 지속 시간 10 seconds로 변경 Lv. 77부터 습득 | ||
| Lv. 40부터 습득 | ||
| Lv. 76부터 습득 | ||
| Lv. 78부터 습득 | ||
| 스킬 | 설명 | |
| 적 mana 감소. 올림피아드에서 사용 불가. 다음으로 대체됨 Mana Burn Lv. 56부터 습득 | ||
| 적 서비터 추방. 성공 시 소환사 5 sec. 동안 새 펫 소환 불가. Lv. 56부터 습득 | ||
| 디버프 1~2개 제거. 올림피아드에서 사용 불가. 다음으로 대체됨 Cleanse Lv. 56부터 습득 | ||
| 파티원 공격받을 때 치유 확률 Lv. 60부터 습득 | ||
| M. Def. 증가, P. Def. 감소 Lv. 76부터 습득 | ||
| 힐 위력 증가 대체 Greater Heal and Greater Group Heal Lv. 76부터 습득 | ||
| Might Of Heaven 스킬 위력 증가 Might of Heaven을 다음으로 진화 Shining Ray Lv. 76부터 습득 | ||
| 대상 주변 부상이 가장 심한 아군 10명 치유 HP 최대 15%. 올림피아드에서 사용 불가. Lv. 78부터 습득 | ||
| Tree of Shilen 소환, 근처 아군 치유 디버프 1~2개 정화 가능 Lv. 80부터 습득 | ||
| 스킬 | 설명 | |
| 이제 보유 Overheal (HP 가득 시 CP 회복) 모든 파티원에게 적용 | ||
| 활 저항 소폭 감소 다음과 함께 사용 불가 Stigma of Eva | ||
| 활 저항 소폭 감소 다음과 함께 사용 불가 Stigma of Eva | ||
| Lv. 46부터 습득 | ||
| Lv. 48부터 습득 | ||
| Lv. 76부터 습득 | ||
| 스킬 | 설명 | |
| 대상 주변 부상이 가장 심한 아군 10명 치유 HP 최대 15%. 올림피아드에서 사용 불가. Lv. 78부터 습득 | ||
| 20s 동안 Bow Damage +15% 및 Atk./Cst. Spd. +15% Lv. 78부터 습득 | ||
| 석화. P. Def. 및 M. Def. 증가, Movement Speed 감소. 스킬 사용 불가. Lv. 79부터 습득 | ||
| 반경 내 적 dances/songs 취소 확률이 있는 마법 문양 생성 Lv. 80부터 습득 | ||
| 스킬 | 설명 | |
| 발동 확률 증가 Atk./Cst. Speed 및 PvE Damage +20% Lv. 80부터 습득 | ||
| 이제 패시브 스킬 | ||
| 이제 패시브 스킬 | ||
| Lv. 40부터 습득 | ||
| Lv. 40부터 습득 | ||
| Lv. 40부터 습득 | ||
| Lv. 78부터 습득 | ||
| 스킬 | 설명 | |
| 대상 주변 부상이 가장 심한 아군 10명 치유 HP 최대 15%. 올림피아드에서 사용 불가. Lv. 78부터 습득 | ||
| 석화. P. Def. 및 M. Def. 증가, Movement Speed 감소. 스킬 사용 불가 Lv. 79부터 습득 | ||
| 대상 max HP 비율 제한 Lv. 81부터 습득 | ||
| 스킬 | 설명 | |
| CP 800/1000/1200/1500 증가 지속 시간 5 min. 증가 | ||
| 고정 쿨다운 (5 seconds) 다른 fear와 중복 불가 | ||
| 스킬 | 설명 | |
| Gift of Shilen NEW | Aggression 사용 시 파티 P./M. Atk. 증가 확률 Lv. 40부터 습득 | |
| 근처 몬스터를 자동으로 도발하여 공격하게 함 Lv. 52부터 습득 | ||
| P./M. Def. 및 스킬 Evasion 증가 Lv. 56부터 습득 | ||
| 15 sec. 동안 파티원 Bow Resistance +65%, M. Atk. -99% Lv. 78부터 습득 | ||
| 반경 내 적 dances/songs 취소 확률이 있는 마법 문양 생성 Lv. 80부터 습득 | ||
| 스킬 | 설명 | |
| Dynamic Cooldown: PvE 사용 시 3s로 감소 Lv. 56부터 습득 | ||
| Lv. 40부터 습득 | ||
| Lv. 43부터 습득 | ||
| 스킬 | 설명 | |
| Aggression 사용 시 파티 P./M. Def. 증가 확률 Lv. 40부터 습득 | ||
| 근처 몬스터를 자동으로 도발하여 공격하게 함 Lv. 52부터 습득 | ||
| P./M. Atk., P. Critical Power 및 Attack Speed 증가 Lv. 56부터 습득 | ||
| Song of Meditation NEW | 파티원 MP Regen 및 MP Consumption 감소 Lv. 76부터 습득 | |
| 5 min. 동안 파티원 Bow Resistance +10 Lv. 80부터 습득 | ||
| 적의 다음을 취소할 확률이 있는 마법 문양 생성 반경 내 dances/songs Lv. 80부터 습득 | ||
| 스킬 | 설명 | |
| 근처 적 Atk./Cst./Move Speed 감소 Lv. 54-84부터 습득 | ||
| Dynamic Cooldown: PvE 사용 시 3s로 감소 Lv. 56부터 습득 | ||
| Lv. 40부터 습득 | ||

마법사는 마나 물약과 버프가 제공되면 항상 리니지 II를 지배해 왔지만, 우리는 다른 클래스와 균형을 유지하면서 고유한 정체성과 파워 스파이크를 보존하도록 변경 사항을 면밀히 모니터링할 것입니다.
| 스킬 | 설명 | |
| 전방으로 순간이동 Lv. 56부터 습득 | ||
| 화염 마법 스킬 위력 증가 Lv. 60부터 습득 | ||
| 공격받을 때 공격자에게 화상 확률 Lv. 60부터 습득 | ||
| 160 위력의 비원소 마법 범위 피해, 일부 MP 회복. Lv. 82부터 습득 | ||
| 스킬 | 설명 | |
| 적의 타겟 취소 확률 쿨다운 2 sec.로 감소 | ||
| 이제 모든 파티원에게 적용. | ||
| 고정 쿨다운 (30 seconds). | ||
| Lv. 78부터 습득 | ||
| 스킬 | 설명 | |
| 고정 쿨다운 (5 seconds) 다른 fear와 중복 불가 | ||
| 이제 Cursed Bones 소모 고정 쿨다운 (10 sec.) | ||
| 이제 Cursed Bones 소모 고정 쿨다운 (10 sec.) | ||
| 이제 Cursed Bones 소모 고정 쿨다운 (10 sec.) | ||
| Lv. 77부터 습득 | ||
| Lv. 78부터 습득 | ||
| 스킬 | 설명 | |
| 전방으로 순간이동 Lv. 56부터 습득 | ||
| 물 마법 스킬 위력 증가 Lv. 60부터 습득 | ||
| 공격자 Movement Speed 감소 확률 Lv. 60부터 습득 | ||
| 160 위력의 비원소 마법 범위 피해, 일부 MP 회복 Lv. 82부터 습득 | ||
| 스킬 | 설명 | |
| 적의 타겟 취소 확률 쿨다운 2 sec.로 감소 | ||
| 이제 모든 파티원에게 적용 | ||
| 고정 쿨다운 (30 seconds) | ||
| Lv. 78부터 습득 | ||
| 스킬 | 설명 | |
| 전방으로 순간이동 Lv. 56부터 습득 | ||
| 바람 마법 스킬 위력 증가 Lv. 60부터 습득 | ||
| 공격자 시전 속도 감소 확률. Lv. 60부터 습득 | ||
| M.Atk. 및 MP Consumption 증가. Lv. 80부터 습득 | ||
| 160 위력의 비원소 마법 범위 피해, 일부 MP 회복 Lv. 82부터 습득 | ||
| 스킬 | 설명 | |
| 적의 타겟 취소 확률. | ||
| 고정 쿨다운 (30 seconds) | ||
| Lv. 78부터 습득 | ||
| 스킬 | 설명 | |
| 원거리 공격 가능한 Feline Sniper 소환 고정 쿨다운 (10 sec.) | Lv. 76+ | |
| Feline Sniper: Stun Shot NEW | 원거리 물리 피해 및 대상 기절 | |
| Feline Sniper: Arrow Rain NEW | 대상 주변 적에게 물리 피해 | |
| Feline Sniper: Sniper's Wisdom NEW | 파티원 활 사거리 +100 및 P. Critical Damage +5% | |
| 15 sec. 동안 서비터 P./M. Atk. 대폭 증가 Lv. 76부터 습득 | ||
| 비원소 마법 피해 10 sec. 쿨다운 Lv. 76부터 습득 | ||
| 스킬 | 설명 | |
| 고정 쿨다운 (10 sec.) | ||
| 고정 쿨다운 (10 sec.) | ||
| Lv. 43부터 습득 | ||
| Summon Feline Queen | 게임에서 제거됨, Blessing and Gift Queen 스킬은 소환사가 대신 습득 | |
| 스킬 | 설명 | |
| 15 sec. 동안 서비터 P./M. Atk. 대폭 증가 Lv. 76부터 습득 | ||
| 비원소 마법 피해 10 sec. 쿨다운 Lv. 76부터 습득 | ||
| 스킬 | 설명 | |
| 고정 쿨다운 (10 sec.) | ||
| 고정 쿨다운 (10 sec.) | ||
| 고정 쿨다운 (10 sec.) | ||
| Summon Unicorn Seraphim | 게임에서 제거됨, Blessing and Gift Seraphim 스킬은 소환사가 대신 습득 | |
| 스킬 | 설명 | |
| 15 sec. 동안 서비터 P./M. Atk. 대폭 증가 Lv. 76부터 습득 | ||
| 비원소 마법 피해 10 sec. 쿨다운 Lv. 76부터 습득 | ||
| 스킬 | 설명 | |
| 고정 쿨다운 (10 sec.) | ||
| 고정 쿨다운 (10 sec.) | ||
| 고정 쿨다운 (10 sec.) | ||
| 고정 쿨다운 (10 sec.) | ||
| 고정 쿨다운 (10 sec.) | ||
| Dark Burst (Spectral Lord) | Corpse Burst 대체, 살아있는 대상에게 사용 가능 PvP Damage -20% | |

단검 클래스는 일관된 레벨업과 지속 딜 부족으로 클래식에서 항상 어려움을 겪었습니다. 다음 스킬 및 메커니즘 변경으로 이 문제를 해결했습니다:
다음 클래스에 적용됩니다:
- Treasure Hunter / Adventurer
- Abyss Walker / Ghost Hunter
- Plains Walker / Wind Rider
모든 단검 클래스
| 스킬 | 설명 | |
| PvE Damage 및 Defense 증가 Lv. 40부터 습득 | ||
| 치명타 확률 증가 Lv. 56부터 습득 | ||
| 피해를 입히고 적 스포일 Lv. 43부터 습득 | ||
| 범위 피해 Lv. 46부터 습득 | ||
| 스킬 | 설명 | |
| Blow 실패 시 자동 공격과 동일 피해 | ||
| 이제 적 타겟 취소 | ||
| 이제 적 타겟 취소 몬스터의 적대 대상 전환 | ||
| 시전 거리 600으로 증가 | ||
| Dynamic Cooldown: PvE 사용 시 10s로 감소 | ||
| Lv. 40부터 습득 | ||
| 스킬 | 설명 | |
| Lesser Focus Chance Lv. 56부터 습득 가능 Lv. 56/78/84부터 습득 | ||
| Lesser Focus Power Lv. 56부터 습득 가능 Lv. 56/78/84부터 습득 | ||
| 스킬 | 설명 | |
| Lesser Focus Death Lv. 56부터 습득 가능 Lv. 56/78/84부터 습득 | ||
| Lesser Focus Chance Lv. 56부터 습득 가능 Lv. 56/78/84부터 습득 | ||
| 지속 시간 15 seconds로 감소 | ||
| 스킬 | 설명 | |
| Lesser Focus Death Lv. 56부터 습득 가능 Lv. 56/78/84부터 습득 | ||
| Lesser Focus Power Lv. 56부터 습득 가능 Lv. 56/78/84부터 습득 | ||

궁수는 현재 리니지 II의 물리 마법사와 같으며, 연사 재사용을 조정하여 더 많은 전략과 반격 기회를 제공합니다. 또한 '유리 대포' 빌드를 보완하기 위해 유틸리티와 안전성을 약간 높였습니다.
다음 클래스에 적용됩니다:
- Hawkeye / Sagittarius
- Phantom Ranger / Ghost Sentinel
- Silver Ranger / Moonlight Sentinel
모든 궁수 클래스
| 스킬 | 설명 | |
| 후방으로 도약 Lv. 56+부터 습득 | ||
| 전방 적에게 물리 피해 Lv. 82+부터 습득 | ||
| 스킬 | 설명 | |
| 공격받을 때 파티 Movement Speed 증가 확률 Lv. 56+부터 습득 | ||
| 스킬 | 설명 | |
| 공격받을 때 파티 Attack Speed 증가 확률 Lv. 56+부터 습득 | ||
| 스킬 | 설명 | |
| 공격받을 때 파티 physical skill power 증가 확률 Lv. 56+부터 습득 | ||
| - Lv. 44+부터 습득 | ||

혼자 싸우는 것이 외로웠나요? 이제 더 이상 그럴 필요가 없습니다! 버팔로, 쿠거 또는 쿠카부라를 키워 함께 싸우세요. 펫과 펫 장비는 주요 도시의 펫 매니저에게서 아데나로 구매할 수 있습니다. 펫을 얻으려면 각각의 퀘스트를 완료해야 합니다.
— 모든 서포트 펫은 Lv. 25에서 시작
— 펫은 주인 경험치의 일부를 획득
— 펫은 Lv. 55에서 강화 버전으로 진화 가능
— 모든 펫은 동일한 스킬 보유: 힐 및 리차지
— 펫 사료 () 및 는 펫 매니저에게서 구매 가능
— 독점 펫은 외형만 다르며 크레딧으로 구매 가능

펫을 얻으려면 다음 퀘스트를 완료해야 합니다.
— : 삼촌을 도와주세요 (디온의 펫 매니저 워터스)
— : 누나를 도와주세요 (기란의 펫 매니저 쿠퍼)
— : 아들을 도와주세요 (글루딘의 펫 매니저 런디)